Island_Takedown

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  • Cargoslug

    #1

    Island_Takedown

    BETA RELEASED CLICK LINK TO DOWNLOAD NOW!
    note: Beta only rendered lightmaps in medium quality full release will include all bug fixes you find and every thing rendered fully and also the map brefing and minimaps or default map are not correct and will be correct in the final version also a few other tweaking things will be fixed in final such as 16 32 and 64 player versions.Enjoy the beta. FULL WILL CONTAIN MORE DETAIL JUNGLE eg..... more types of trees and plants and also the comm base will be more detail and bigger.




    WARNING!------- MUST HAVE HIGH END VIDEO CARD TO RUN ON HIGH I MADE THIS MAP WITH A 7800FGTX IN MIND.

    DOWNLOAD NOW (beta) ----> http://files.filefront.com/Island_ta.../fileinfo.html

    Video (beta form) ----> http://media.putfile.com/Island_takedown





    This also contains more fog that in in the screens.





    -------------------------------------------------------------------------------------







    Island_Takedown






    Hi all. I am in the starting stages of a map I am very excited to release to the bf2 community. It is called Island_Takedown and it features PLA Vs USMC in a very VERY thick jungle island setting. USMC must try and capture the PLA's communication base situated on the island. This map also has a wooden bridge across a steep canyon and if destroyed there is no other way across so you MUST you engineers. There is lots of tall grass and low hagning trees to hide in to ambush armor convoys and such as the vegation is to thick for a tank to wander off anywhere thay must stick to given paths. Here are some screens. NOTE THESE MAY CHANGE FROM NOW UNTILL I RELEASE THE MAP.
















    *** NEW SCREENS WITH FOG & ADDED JUNGLE PLANTS***








    So check back for test releases or the full public release soon!.
  • TGL|Badlizzard
    TGL Anti-Cheat Director
    • Jan 2005
    • 1380

    #2
    Re: Island_Takedown

    Looks nice. Second image from the bottom shows that you need to get new video drivers though.

    Comment

    • Harmor

      #3
      Re: Island_Takedown

      Originally posted by BadLizzard
      Looks nice. Second image from the bottom shows that you need to get new video drivers though.
      LOL, yeah the sandbag bug.

      Looks great.

      Did you actually get the "Truck1" to work? I notice in that 2nd to last image you have the "Truck1" (civilian truck).

      Comment

      • Cargoslug

        #4
        Re: Island_Takedown

        I have now removed that civillian truck as there is no sound and you cant see if there is anyone in it and added 2 new screens or some fog and some jungle plants.

        Comment

        • AlphaMRE

          #5
          Re: Island_Takedown

          Ooh i like the bridge over the canyon - looks cool

          Comment

          • CrimsonBlaze

            #6
            Re: Island_Takedown

            For a jungle style map it seems a little too... bright... well to me anyway.

            Other than that it looks ace! keep up the good work

            Comment

            • solodude23

              #7
              Re: Island_Takedown

              Originally posted by CrimsonBlaze
              For a jungle style map it seems a little too... bright... well to me anyway.
              I love the look it for a change. Keep up the good work man, can't wait to test it.

              Comment

              • Coutie

                #8
                Re: Island_Takedown

                Map looks great, keep up the good work!

                Comment

                • Cargoslug

                  #9
                  Re: Island_Takedown

                  The pic from acutal ingame differ. It seems a bit more dark and foggy i will get some pics up tommoro again but for now i need to go work on the PLA communication base.

                  Comment

                  • Cargoslug

                    #10
                    Re: Island_Takedown

                    WOW!!!! I cant belive this....I'm almost done all i have to do it "jungle it up" a bit more for the side with the comm center and then i can release it for a beta and see what needs fixing so i can fix all and sit back and play the map.

                    Comment

                    • Cargoslug

                      #11
                      Re: Island_Takedown

                      Beta released...... check top for info.

                      Comment

                      • DaSniper

                        #12
                        Re: Island_Takedown

                        Well i have to say Cargoslug. Good Job. Im downloading it right now and will give my official review once I play it for abit.

                        Comment

                        • DaSniper

                          #13
                          Re: Island_Takedown

                          Ok big problem. Tries to load up map and gets a memory error about insane memory something. So somethings wrong. have you tested it yourself?

                          Comment

                          • AlphaMRE

                            #14
                            Re: Island_Takedown

                            Yep its broke at the moment!

                            Crashes at around quarter of the way loading.

                            A memory.dll problem - maybe a leak in your map if you can have one with bf2?

                            Says something like "not sane (2236.21mb)"

                            Comment

                            • DaSniper

                              #15
                              Re: Island_Takedown

                              Yup same error for me.

                              Comment

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