Heres my idea. I know im sick of this happening and you guys probly are too.. I think when you set a claymore or a c4, and you realize that, that isnt a good spot for it like setting a claymore infront of your team by accident thinking that the badguys would be coming or planting all of your c4 in the middle of a road thinking that tank 100 yards away is gonna come but it doesnt. Wouldnt it be cool if you could pick up unused explosives that are left on the ground, even enemy c4 or claymores that you spot? what do you guys think
Something that i think should be implemented into bf2
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Re: Something that i think should be implemented into bf2
don't think as a spec op you should be able to pick up enemy C4 , actualy never had problems with misplaced C4 or claymore, think before you place.
But this doesn't mean I never got teamkills with claymore, that's more the faulth of stupid blind teammates who offcourse will punish you for itComment
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Re: Something that i think should be implemented into bf2
I thnk you take out the 2 little screw or bolts or whatever on top from the back, then you pick it up, i know it's possible.Originally posted by Eyaw_NayrI don't think in Real Life that it is possible to just "Pick Up" claymores, they are kinda like a live grenade in that respect.Comment
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Re: Something that i think should be implemented into bf2
'let me just put this back here. .. . . k now place this one back... easy... easyyyyy.......' "BLAM!!!"Originally posted by Eddy01741I thnk you take out the 2 little screw or bolts or whatever on top from the back, then you pick it up, i know it's possible.
MEDIC!
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Re: Something that i think should be implemented into bf2
I think Claymores should also be able to be disabled by bullets. That way enemies have some way of getting through claymore patches(while the mines are still very useful in shrubs) and snipers can then denotate left behind claymores.Comment
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