compiling maps

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  • Blackbrird

    #1

    compiling maps

    hey when u have your map finished and u look at its folder its nothing compered to any other map were they only have 3 things in it 1 folder and 2 zips how do u do that to your own map???


    Thanks
  • AlphaMRE

    #2
    Re: compiling maps

    Go to Mod > Package Mod

    Comment

    • CrimsonBlaze

      #3
      Re: compiling maps

      You also need to manually add the undergrowth.cfg and undergrowth.raw to the client.zip file it produces. Delete the editor folders inside those zips as they are just a waste of space.
      You can delete* every thing in your map folder except the server and client zip files and the info folder and voila

      *make sure you back the files up first, especially the editor folder.

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      • Blackbrird

        #4
        Re: compiling maps

        thats guys for all your help that savled my crashing problum when testing it on a server.

        but i have a few more how do u make the minimap and how do u wright the paragragh that talks about the map its in the upper left of the loading screen? you know what i mean


        thanks
        Blackbrird

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        • AlphaMRE

          #5
          Re: compiling maps

          Check the Faq - http://www.totalbf2.com/forums/showthread.php?t=24324

          Lots of you questions will be answered there

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