When you go out of bounds and it gives you 10 seconds to come back. Is there a way to disable it so that you can keep flying out of the area? Just on offline.
Removing the 10 second 'till punish thing?
Collapse
X
-
z0diacTags: None -
-TSF-Gen. Romano
Re: Removing the 10 second 'till punish thing?
i believe it was implemented in a map but i don't know how to do it -
GlobalFear
Re: Removing the 10 second 'till punish thing?
You can remove it by editing a .con file.
I'm tired now so I'll post it up tomorrow if noone else does.Comment
-
z0diac
Re: Removing the 10 second 'till punish thing?
Gee, tommorow?
So with this disabled can you keep going as far out as you want?Comment
-
GlobalFear
Re: Removing the 10 second 'till punish thing?
Sorry I didn't get to you yesterday.
Either post your MSN here or PM me it and I'll walk you through it.Comment
-
z0diac -
NoB33r4u
Re: Removing the 10 second 'till punish thing?
wanna share it with everyone???Originally posted by GlobalFearSorry I didn't get to you yesterday.
Either post your MSN here or PM me it and I'll walk you through it.Comment
-
z0diac -
GlobalFear
Re: Removing the 10 second 'till punish thing?
Sorry about that.
Look in the server.zip for the level you want to change's gameplayobjects files.
At the end of the file delete everything except something that says something like useborders 1. Make it useborders 0. Save and have fun.
Sorry I can't be more detailed. On my way out the door.
Always make backups!Comment
-
z0diac
Re: Removing the 10 second 'till punish thing?
Uh, you mean /mods/bf2/levels/the map/server.zip ?
Then the gameplayobjects.con in /sp/32 ? That line isn't in there.Comment
-
NoB33r4u
Re: Removing the 10 second 'till punish thing?
near the bottom of the file theres:
CombatAreaManager.use 1
CombatAreaManager.timeAllowedOutside 10.000000
CombatArea.create CombatArea_0_SP16
CombatArea.min 0.000000/0.000000
CombatArea.max 0.000000/0.000000
CombatArea.addAreaPoint -307.567383/778.380493
CombatArea.addAreaPoint -332.491760/799.073853
CombatArea.addAreaPoint -357.089355/811.151733
CombatArea.addAreaPoint -382.981873/819.346436
the numbers go on for a while so I won't include them all
Change the CombatAreaManager.use 1 to 0
and delete everything after that line
I tried it briefly and it appears to workComment
-
z0diac
Re: Removing the 10 second 'till punish thing?
Cool.
Just a quick question, do you happen to know how to disable damage on the aircraft in SP?Comment
-
Comment