How do you allow Support to deploy on hardsurfaces?

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  • Harmor

    #1

    How do you allow Support to deploy on hardsurfaces?

    I'm having trouble making the Support kit able to deploy their machinegun on low walls when crouched and on hard surfaces when prone?

    Their guns should then only be able to turn in a 45 degree arc (like fixed machinegun emplacements), and have the same accuracy as a fixed machinegun emplacement.

    Any ideas? Do I make them enter an invisible "vehicle" when the conditions are right?
  • FaultySanity

    #2
    Re: How do you allow Support to deploy on hardsurfaces?

    Its been reccommended many times, i think its an alright idea...but i like em the way they are right now.

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    • GameWizard

      #3
      Re: How do you allow Support to deploy on hardsurfaces?

      There is no code in the game that allows this. If you're wanting to do this, basically you'll have to bind this feature to a key, which then runs an animation and then enters a certain mode where you cant move, and the only thing that moves is your view, which that you'll have the advantage of having no recoil.

      However, the main problem is even if you got that far, you'd need to make a lot of animations for when the support tries to mount it on a window or something similar while standing, so you'd need to specify a certain material which is allowed to be mounted on.

      In theory this is how it would work, however I'm not a coder, so i don't know the limitations of this game.

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