Hello there! Recently I decided to get into mapping since I'am
planning to make a training type of map for my clan/unit and I thought
I would come with some questions.
Here they are.
How do I add a description, background picture and all that other
stuff for the loading map menu?
Why is it that when the end of the map is reached it shows green and i
can walk on it?
^How can i stop that from happening?
How do I select small areas like a rectangle or a square area and just
raise or lower that 1 specific area instead of doing it manually?
How do I save a project so i have all the layers and such, incase BF2
editor crashes?
Are all objects in the BF2 Editor working?
When im done adding static objects, flags, spawn points and etc is
there anything else REQUIRED for it to work properly? Background
sounds or something?
How do i add fog and such so people wont be able to reach the end of
the map? How do i prevent that?
^Should i put super high hills around or what has to be done?
Whats the average time needed to make a map?
What are the lightsamples and lighting things for?
Please help me out here. I really want to get started on this ASAP. Thanks
the only thing i see in the INFO folder is Test1.desc
thats it nothing else?
What do I do to compile all the files together so i have only
client.zip and server.zip like all the other maps?
What do i do to make 16, 32, 64 players maps?
^Meaning how do i save the specific 16, 32, 64 player maps?
Please help out
planning to make a training type of map for my clan/unit and I thought
I would come with some questions.
Here they are.
How do I add a description, background picture and all that other
stuff for the loading map menu?
Why is it that when the end of the map is reached it shows green and i
can walk on it?
^How can i stop that from happening?
How do I select small areas like a rectangle or a square area and just
raise or lower that 1 specific area instead of doing it manually?
How do I save a project so i have all the layers and such, incase BF2
editor crashes?
Are all objects in the BF2 Editor working?
When im done adding static objects, flags, spawn points and etc is
there anything else REQUIRED for it to work properly? Background
sounds or something?
How do i add fog and such so people wont be able to reach the end of
the map? How do i prevent that?
^Should i put super high hills around or what has to be done?
Whats the average time needed to make a map?
What are the lightsamples and lighting things for?
Please help me out here. I really want to get started on this ASAP. Thanks
the only thing i see in the INFO folder is Test1.desc
thats it nothing else?
What do I do to compile all the files together so i have only
client.zip and server.zip like all the other maps?
What do i do to make 16, 32, 64 players maps?
^Meaning how do i save the specific 16, 32, 64 player maps?
Please help out
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