Hi mappers!
At the moment im working on a 64-player map.
Called "Operation Desert Storm"
- An open field with some hills, flat sand landscape, trees, roads,
for intense tank battles.
- There will be a large MEC airfield, 3 hangars, 1 airstrip,
3 fighteraircrafts, and 2 fighterchoppers and a transport,
you also have to taxi to a runway.
- 2 large cities like Mashtuur city for infantry troops.
Players will have to defend or attack different positions in the cities,
as like at the airfield, there will be areas to defend or attack.
Already tested the airfield and a city.
Well, Any ideas are welcome, if you think, that has to be in it! Then just post em here and ill see what i can do.
Right now it's a large area and it still works fine with the airfield..no lag at all. and my video settings were all on high except terrain/textures.
i'll do anything i can to gain the maximum performance.
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At the moment im working on a 64-player map.
Called "Operation Desert Storm"
- An open field with some hills, flat sand landscape, trees, roads,
for intense tank battles.
- There will be a large MEC airfield, 3 hangars, 1 airstrip,
3 fighteraircrafts, and 2 fighterchoppers and a transport,
you also have to taxi to a runway.
- 2 large cities like Mashtuur city for infantry troops.
Players will have to defend or attack different positions in the cities,
as like at the airfield, there will be areas to defend or attack.
Already tested the airfield and a city.
Well, Any ideas are welcome, if you think, that has to be in it! Then just post em here and ill see what i can do.
Right now it's a large area and it still works fine with the airfield..no lag at all. and my video settings were all on high except terrain/textures.
i'll do anything i can to gain the maximum performance.
---
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