EA's lack of community support is fairly well documented in forums and consumer complainsts.
Now, what makes them this way? Look at Blizzard for example. Their games are filled up to the teeth in community support- patches that actually fix imbalances, fantastic netcode with battle.net. This is from my experience with WC3 and StarCraft, although I don't know as much about WOW.
When I played Rise of Nations, I had the same problem. There was no support from Big Huge Games/Microsoft. Patches were few and far between, and the online community was under 200 players worldwide.
What's the turning point? It can't be the companies size, because Blizzard is huge, perhaps not as big as EA, but still huge after their popular games have done so well.
Now, what makes them this way? Look at Blizzard for example. Their games are filled up to the teeth in community support- patches that actually fix imbalances, fantastic netcode with battle.net. This is from my experience with WC3 and StarCraft, although I don't know as much about WOW.
When I played Rise of Nations, I had the same problem. There was no support from Big Huge Games/Microsoft. Patches were few and far between, and the online community was under 200 players worldwide.
What's the turning point? It can't be the companies size, because Blizzard is huge, perhaps not as big as EA, but still huge after their popular games have done so well.
Comment