Hiya, I have a problem... I was wondering, how should I export files from Photoshop so the BF2 editor can use them? I am well aware that it's DDS format, and I am also well aware that I need to put them in one of the folders in \mods\bf2\common\, and so on.
Here's my problem: I exported a filed as a DDS, and used DXT3 settings (I believe), and it worked in the editor perfectly. Almost. On the color texture selection screen, it worked, but when I started to paint on the map it was all purple and red and all weird as hell, and in no way resembled my picture.
So, in short: What settings should I use to export as DDS in Photoshop so the BF2 editor can use them?
Here's my problem: I exported a filed as a DDS, and used DXT3 settings (I believe), and it worked in the editor perfectly. Almost. On the color texture selection screen, it worked, but when I started to paint on the map it was all purple and red and all weird as hell, and in no way resembled my picture.
So, in short: What settings should I use to export as DDS in Photoshop so the BF2 editor can use them?
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