Uluwatu finally released !
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i would also like to no this, ive tried everything but my objects still look crappy.Originally posted by adelkhflooks sweet
Could I ask a question though? How'd you get the shadows to poject properly? I tried setting sun direction and compiling lightmaps but doesn't seem to work when I do it =/
Do I have to change some settings in the lightmap(objects) and if so; what? :P
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If you have lightmap problems with your objects (not the terrain), you must compile your map (compile objects) with Light Map Samples from EA BF2 website.
Do this when you finish your map because it takes a lot of time...
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VERY NICE !!!
iam due to release my map (BETA) by the end of the night (lightmaps taking 4 every
)
and would like some help on , how u did you minimap as some of the buildings dont show up
thanks and again NICE MAP!!!
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I used this settings:Originally posted by -R|F-GlitchWhat grass did you use and did you have to make it shorter?
mesh seagrass03
texture fieldgrasslighter2
Density 1
Variation 0.5
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Re: Uluwatu finally released !
Is it dark ingame too, I've dark objects in my editor but not in my map.Originally posted by adelkhfWell the lightmapsamples did make a difference but now everything is so dark =/
Otherwise, you can try to paste the "sky.con" file from an official map to your map folder and then to compile again your map.
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I will try to bring it up & running on our Server.
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