I just wanted to point this out to see if anyone else thinks there's a problem here-
It takes an absurdly long time for an engineer to accumulate a (one) repair point! It's almost as if you must repair a unit's armor completely to earn just one point.
I think a better system for this would be to award a repair point every 5-6 seconds your twisting your wrench. Being an engineer in the field around a bunch of armor elements is dangerous, and the lack of reward for it makes the incentive to play as an engineer very low. I know some will tell me to just hop into a vehicle and proximity-repair vehicles around me, but I'd rather ride shotgun with an APC or tank and hop out to repair during firefights, using the tank as cover from enemy fire.
It takes an absurdly long time for an engineer to accumulate a (one) repair point! It's almost as if you must repair a unit's armor completely to earn just one point.
I think a better system for this would be to award a repair point every 5-6 seconds your twisting your wrench. Being an engineer in the field around a bunch of armor elements is dangerous, and the lack of reward for it makes the incentive to play as an engineer very low. I know some will tell me to just hop into a vehicle and proximity-repair vehicles around me, but I'd rather ride shotgun with an APC or tank and hop out to repair during firefights, using the tank as cover from enemy fire.
just make sure u get shot at.
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