What other wepons or vehicels would we want to see?

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  • FURRY BIRD

    #1

    What other wepons or vehicels would we want to see?

    I would like to see an A 10, now that would be cool
  • Eddy01741

    #2
    The A-10 would be sick, but it would unbalance the game. The us would have a supreme tank buster, the rounds from it's cannon come out at 4200 rpm, the cannon itself destroys tanks, and the missiles are just h*ll to tanks. I would like to see an Apache, but that's already to be added in the expansion. I would also like to see a FN SCAR, that would unbalance it too, but in the future the special forces are going to use the FN SCAR and the expansion is special forces, i hope they give the Navy SEALs the FN SCAR. It has three basic configurations, CQC, close quarters combat, S, aka standard config, and SV, aka sniper varient. It comes in three different caliber, the SCAR-L comes with the 5.56 NATO round, the SCAR-H comes with the 7.62x51 NATO round or the alternative 7.62x39 M43 round. That would be great, it also comes with a scope, it's to replace the M4 carbine in the future anyways. Another weapon that i would like to see is the starndard F15D fighter, no F15 has ever been shot down in combat, it has the best reputation of all modern planes, it would have better speed than the J-10 because it goes up to mach 2.5, and if you point the F15 straight up like launching a space shuttle, it would accelerate faster then the space shuttle for the first minute or so, because it has such a high thrust:weight ratio. But again balance.

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    • Got3n™

      #3
      Im not sure on the terms or anything, but i would like to see an plane that can do Vehicle drops.

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      • Eddy01741

        #4
        Originally posted by Got3n™
        Im not sure on the terms or anything, but i would like to see an plane that can do Vehicle drops.
        That would be a transport plane, like a C130J Hercules, but they could only drop light tanks, which wouldn't stand a chance against the MBTs, and they could also drop APCs i'm pretty sure. The Chinook could transport a vehicle from one postion to another, i'm pretty sure they can transport the abrams.

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        • tater mark

          #5
          i'd like to see another boat other then that little dingie

          Comment

          • Fee501st

            #6
            A-10
            M2A2 Bradly like in DC
            Hummer with a Tow
            That Hovercraft transport thing they took out
            What was the name of that large plane DC had that you could spawn in and also had a large cannon on it?

            Comment

            • Handy388

              #7
              ok, gun wise, i wish they add more unlock weapons, preferrablly one for every class.

              sniper= VSS Vintoerz: it's silienced, it has a large round that is as heavy as an AWP round and is armor piercing, it's automatic, need more on a sniper rifle?

              spec op = FN Scar

              assualt: OICW (i know it's cancelled, so is the jackhammer), finding something for the nade whore

              support: MG3 = old school MG42 look-alike that spams a lot of bullets.

              medic: a G11 for medic, a taste for caseless

              anti-tank: MM-1 gernade launcher for all THE nade spamming (slow down the fire rate to gernade's level, make it so you can only lob the nade at a very short distance)

              additionally, you should be able to choose between the new weapon and old weapons as long as you unlocked them (say you unlocked the support gun, you should be able to use BOTH the old and new support)

              vehicle wise:

              tank busting planes:
              china: JH-7


              this plane is based on the design of Mig-33 (which never get in to the russian AF), it can be used for anti-ground role, armed with guided missiles.
              the actual Chinese tank buster is Q-5, but it will be over 50 years old at Bf2's time.

              MEC: Su-39 frogfoot (su-25), everyone knows it, right?

              Different artillery method for each nation

              US: tomahawk, the artillery asset now becomes an SAT uplink to call in tomahawk.
              there will be multiple tomahawk striking the place almost instantly, but damage radius is smaller (in exchange for faster response time)

              China: artillery

              MEC: SCUD missile (the artillery assets becomes a SCUD launcher at mainbase)

              Comment

              • Death Touch

                #8
                FN M249 SOPMOD MK 46 Mod O
                FN M249 SOPMOD MK 48 Mod O
                SPR
                Camo painted Colt M4 SOPMOD with vertical foregrip
                M4A1 with M203 Grenade Launcher
                Stoner LMG
                HK MP5 SD
                Painted G36C with 100 round Beta C Mag
                A10 WartHog
                Marine LAV
                M14 with Scope and without
                HK UMP .45
                HK Mk23
                Shoulder fired Stinger for AntiArmor/Anti Aircraft Class

                Comment

                • crashtest

                  #9
                  Tactical nuclear weapons! Maybe they could permanently damage commander assests, or have a much larger scope. I guess they'd need drawbacks though, like maybe -10 tickets if they are used. (But they should have a large area of splash damage)

                  Comment

                  • Eddy01741

                    #10
                    Originally posted by Handy388
                    ok, gun wise, i wish they add more unlock weapons, preferrablly one for every class.

                    sniper= VSS Vintoerz: it's silienced, it has a large round that is as heavy as an AWP round and is armor piercing, it's automatic, need more on a sniper rifle?

                    spec op = FN Scar

                    assualt: OICW (i know it's cancelled, so is the jackhammer), finding something for the nade whore

                    support: MG3 = old school MG42 look-alike that spams a lot of bullets.

                    medic: a G11 for medic, a taste for caseless

                    anti-tank: MM-1 gernade launcher for all THE nade spamming (slow down the fire rate to gernade's level, make it so you can only lob the nade at a very short distance)

                    additionally, you should be able to choose between the new weapon and old weapons as long as you unlocked them (say you unlocked the support gun, you should be able to use BOTH the old and new support)

                    vehicle wise:

                    tank busting planes:
                    china: JH-7


                    this plane is based on the design of Mig-33 (which never get in to the russian AF), it can be used for anti-ground role, armed with guided missiles.
                    the actual Chinese tank buster is Q-5, but it will be over 50 years old at Bf2's time.

                    MEC: Su-39 frogfoot (su-25), everyone knows it, right?

                    Different artillery method for each nation

                    US: tomahawk, the artillery asset now becomes an SAT uplink to call in tomahawk.
                    there will be multiple tomahawk striking the place almost instantly, but damage radius is smaller (in exchange for faster response time)

                    China: artillery

                    MEC: SCUD missile (the artillery assets becomes a SCUD launcher at mainbase)
                    nice suggestions, the MG3, would do som real good, it spits out 1200-1500rpm, so that's going to mow down infantary. And OICW would be so cool, you launch an airburst grenade, it goes next to the enemies head, it explodes, it makes their head fly off, that would be great, and the G11 would have so much ammo and accuracy. But that would make a lot easier to kill people then. oh yeah, to crash test, the F15E strike eagle can hold a small tactical nuclear bomb, but for balance purposes it was not there, as well as the other bombs in it's possible arsenal.

                    Comment

                    • SmilingRaccoon

                      #11
                      needs to be more ships, would be cool to somehow get subs in but i doubt that would ever happen

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