An in game clan system, where by the clan leader sets the paticular clan tag for e.g. [EA] and whoever joined the clan will have a tag there. e.g. [EA]AreFaggots
So when AreFaggots left the clan, he'll be just AreFaggots.
But when he join another clan, for e.g [DICE], he'll have [DICE]AreFaggots as a full nick. isn't this plan more wonderful.
better than a whole new nick change system that may be exploited to prevent reputation tarnishes etc. (like stat padding and ppl know u stat pads. etc and no respect. and its easier to track ppl on EA's side)
abc123 stats pads
community: eww i hate abc123
abc123: oh noes ppl hates me.
abc123 changes nick to iasdjhf1357
community: oh wow iasdjhf1357 is a legit 1337 player. respect!
well you guys got my idea.
So when AreFaggots left the clan, he'll be just AreFaggots.
But when he join another clan, for e.g [DICE], he'll have [DICE]AreFaggots as a full nick. isn't this plan more wonderful.
better than a whole new nick change system that may be exploited to prevent reputation tarnishes etc. (like stat padding and ppl know u stat pads. etc and no respect. and its easier to track ppl on EA's side)
abc123 stats pads
community: eww i hate abc123
abc123: oh noes ppl hates me.
abc123 changes nick to iasdjhf1357
community: oh wow iasdjhf1357 is a legit 1337 player. respect!
well you guys got my idea.
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