Too damn short! (No, not quoting my ole' lady)

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  • Lith1um

    #1

    Too damn short! (No, not quoting my ole' lady)

    Im starting to think the matches are too short in ranked servers.

    Imo 64 player servers would be better with 500+ tickets on each team.

    300 tickets seem to vanish in around 20-25 minutes. I think the matches should be at least 1/2 hour long.
  • imported_Granite

    #2
    Totally agreed. We're running a 50 player server with mostly 64 player maps. The rounds last a bit longer since there are less people killing but it would still be nice to have 500 tickets.

    We threw a 16 player player Kurbra damn in the rotation and it only gives us 100 tickets. It goes quick with 50 players but it's fun :evil:

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    • Lith1um

      #3
      Yeah, I played in a 50 player server the other night.

      The matches seemed to last around 10+ minutes longer than a 64 player server.

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      • SmilingRaccoon

        #4
        pretty much sucks when you realise your playing on a 64 server running a 32 player map so it goes by in 10 minutes. admins need to be able to choose how the amount.

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        • kamenjar

          #5
          I find short karkand battles OK. I just hate to load. I wish they would run more than 5 rounds (I hate loading). The shorter the battle the more you get to start from the clean slate IMO and go over the karnage at th beginnig

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          • tehpwnerofnoobs

            #6
            I too prefer longer games. Before the patch in the first week on BF2, I had an awesome game on Sharqi with 3000 tickets for each team. But I was a noob then and only managed 215 points the whole time, lol

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            • Lith1um

              #7
              .

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              • 321

                #8
                I play 32 player servers only and the rounds are a good length.

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                • tehpwnerofnoobs

                  #9
                  But it just isn;t as fun on huge maps with low players. Everyone gets spread out and its less intense. Give admins the option to up tickets please!

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                  • ShakeSpear

                    #10
                    The reason they dont allow Admins to increase the tickets is because it would throw the whole badges/ribbons/medals tracking out of whack. Imagine how easy it would be to get 13 explosives kills in a round if you had 1000 tickets.

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                    • glasseye

                      #11
                      set up your server, or play on other servers w/ an odd player number. 48 players on 64 player map is my favourite.

                      Originally posted by teh_pwner_of_noobs
                      But it just isn;t as fun on huge maps with low players. Everyone gets spread out and its less intense. Give admins the option to up tickets please!
                      i like games like that. makes it more tense. hunt or hunted styles.

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                      • Ghiest

                        #12
                        This is why mods will struggle till poeple realise that stats mean nothing and they have their unlocks then switch to more intuative and innovative mods.

                        Ranked servers will never be able to run mods or non-standard maps restricting the growth of this game imo, they have done themselves a disservices.

                        Stat tracking is fine as long it was only tracking but giving medals ribons awards and most stupid of all ... unlocks is counter productive to the modding community. I don't think mods or even non-standard maps will come into their own for a long long time yet. Yes they will have their diehard fans of mods but nothing will become mass appeal till they decide to drop the unlocks and medals.

                        So much for mod-frendly.

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                        • DOGMAN

                          #13
                          sry to depart from ranked servers.

                          But the only way to play with bots over LAN at the moment is through singleplayer and the rounds are only like ten minutes you got a let the bots gain ground cause if you move to quickly the round ends within 5 mins, not fun at all. They really stuffed up with not including the same multiplayer modes as 1942.

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                          • j4k3

                            #14
                            every single time on a 64 player map, a round lasts only up to 25 minutes MAX because of the damn small 100 ticket ratio!

                            this is the one thing that's bothering me the most! :/

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                            • gwolb

                              #15
                              I love games with the high tickets, but okay either way. I have a higher end system so dont mind the map load times. Its nice to have the option to goto a ranked server and know that you can play a typical game in 15-30 min or so. But its also cool to goto unranked servers with high ticket counts and play for hours. I was in one unranked game with about 1000 tickets on a 16 player server and lasted for about 90 minutes, very cool.

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