Playing tonight on a server. And all this time, the commanders do all the same. Do not blame them for what the game does. Isn't the commanders role to wait for a call from a squad for artilliary strike in an area. Instead of just blasting away with team members in the area.
While I am defending (I enjoy defending), I am watching on map the situations of the whole map. And the commander is swearing away (Rudely) for team mates to get out of the area, right after he started the artilliary. Then of course Team kills. Then he gets ticked off. Everyone is just running around not organized, and all this chaos from both sides.
So when a squad calls for an artilliary, this will give enough time for the team members to leave the area, or not move in. But, then everything, everyone is going to fast (Running around like chickens with no heads) to do so. Think about it. Just sit back and watch a gameplay (Bring up map, and watch the conversations). Just one game.
While I am defending (I enjoy defending), I am watching on map the situations of the whole map. And the commander is swearing away (Rudely) for team mates to get out of the area, right after he started the artilliary. Then of course Team kills. Then he gets ticked off. Everyone is just running around not organized, and all this chaos from both sides.
So when a squad calls for an artilliary, this will give enough time for the team members to leave the area, or not move in. But, then everything, everyone is going to fast (Running around like chickens with no heads) to do so. Think about it. Just sit back and watch a gameplay (Bring up map, and watch the conversations). Just one game.
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