The last few days ive been working on the landscape for my map. I think i've finally got the layout right! Basically my concept was to have a "King Of The Hill" type game style (which I probably will call the map) where the person who has the middle flag has a major advantage. Just like my maps for games such as Red Alert 2 back in the day, the map will be more or less symetrical, this is just my style of mapping.
key:
dark blue: water
dark green: low land
bright green: high land
green: land in the middle of dark green and light green.
yellow: artillery
red: MEC flags at start
light blue: USMC flags at start
black squiggles going over the water: bridges
arrows: pathways for vehicles up the hills.
That is the concept of the map, huzzah for 5 second paint drawings! Top left and bottom right flags will be air bases. Top right and bottom left flags will be armour (vehicle) bases. The 4 flags surrounding the middle are mainly just spawn points with perhaps a couple houses and 1-2 vehicles. The middle base is good for sniping (see pic below) and has planes/helicopters/tanks, basically a military base on the hills, this gives the big advantage.
APC's are useful on this map as you can go across the large water areas on the sides and get easy access to the corner flags.

note: ill try and prevent it so you can't capture the middle flag via a helicopter
I am currently about 30% done on the map, still got texturing, effects and objects to place. Im glad the most annoying part of making the map is finished :)
comments welcomed
key:
dark blue: water
dark green: low land
bright green: high land
green: land in the middle of dark green and light green.
yellow: artillery
red: MEC flags at start
light blue: USMC flags at start
black squiggles going over the water: bridges
arrows: pathways for vehicles up the hills.
That is the concept of the map, huzzah for 5 second paint drawings! Top left and bottom right flags will be air bases. Top right and bottom left flags will be armour (vehicle) bases. The 4 flags surrounding the middle are mainly just spawn points with perhaps a couple houses and 1-2 vehicles. The middle base is good for sniping (see pic below) and has planes/helicopters/tanks, basically a military base on the hills, this gives the big advantage.
APC's are useful on this map as you can go across the large water areas on the sides and get easy access to the corner flags.

note: ill try and prevent it so you can't capture the middle flag via a helicopter
I am currently about 30% done on the map, still got texturing, effects and objects to place. Im glad the most annoying part of making the map is finished :)
comments welcomed



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