Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
AS A PILOT :
- Capt flags : My best tech to take flags safely is to turn around making 360° describing a litle circle around the flag, so your gunner have a prefect wiew of whats going on at land. Better is to ask him to destry any jeep or AA during capturing. I dont loose that much time to get rid of infantry unless I got that crazy arab copter w/ explosinves bullets.
- Hunting vehicules : I use to let the gunner have his try, then I dive and fire, then 180° to let your gunner fire the missile that should have loaded. I let 2 try to the guner sometimes. Against a Jeep, DCA or stinger, I loose no time and fire rockets ASAP. If I miss I give up and fly away.
- Hunting copters : Choppers are very difficut to rocket down unless your are very close and you sure to aim on 14 rockets. So I stay in good wiew position for my gunner, and he do the job easily, even from very far so I let him 2-3 try, puking if he miss. Attack copters are much more difficult to get rid of. I tell u my word that all the fight depends on the TV missiles. Rockets are just good to shoot at bad pilots unlees you are very close. Remember your gunner needs to wait for it to be quite. When he had his try, then I straf and stay always moving till the ennemy had tried to missile us down. Then I let my gunner fire, ... ect. I never try to escape to repare from a good pilot/gunner helico, I would be to simple to kill w/ a TV missile. Batlle till death! ^^.
- Escaping from a plane : I always remember to straff and/or a fast 90° turn, as I know planes cant turn as quick as me. If missiles are simple to escape from, if you stay in line, it will get u w/ gun.
- Reparing : I always do a fast 180° when I go for a reparing; so I can see if a copter or anything else is following us.
AS A GUNNER :
- When missile is reloading, swich to gun during that time.
- Remember You can fire a missile from far away on a point even if you dont see what is out there. As that you can get a frag if you are lucky and have an idea of what is going on out there. I call it the spy missille .
- Always get rid of dangerous unused vehicules when captering flags.
- Always turn 2nd camera wiew when server allows it, so you ll get a much better wiew at land w/ gun.
- Attacking vehicules : If you c something not moving, just click on him and touch nothing then. W/ it s a moving target just imagine where it will be when the missile will come. Then make a little adjust at the end. Another thing I do often is to fire a little higher and reclick when missille is closer. It seems to me more simple to adjust.
- Attacking copters : choppers are very easy to kill, even from far, as they turn slowly.
OMG how good it is to kill a full chopper! To aim at an attack copter try to wait for him to stay quite b4 shooting. If you fire too soon, you'll have to wait long b4 having another chance. I use to click 3/4 times to adjust the shot, even if I have imagined his move. Another way to kill him is when you follow him right in line. If you see he is going to repare or capture, dont fire at him too soon, just way the perfect moment when it will be static.
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