[release] Kundur - My first Bf2 map

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  • DaSniper

    #16
    62% CTD means the envmap.dds and envmap0.dds files are messed up. This is an error DiceCity figured out awhile back. After taking out that stuff you have to recompile your Envmaps lightmaps and all that sheet.

    And for those people that cant see the pic. TURN UP YOUR MONITOR BRIGHTNESS AND CONTRAST!

    14% is a textures problem. So turn your graphics settings for Terrain to Medium. So do that and it should work.

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    • wolfi

      #17
      Originally posted by TAW_DaSniper
      62% CTD means the envmap.dds and envmap0.dds files are messed up. This is an error DiceCity figured out awhile back. After taking out that stuff you have to recompile your Envmaps lightmaps and all that sheet.

      And for those people that cant see the pic. TURN UP YOUR MONITOR BRIGHTNESS AND CONTRAST!

      14% is a textures problem. So turn your graphics settings for Terrain to Medium. So do that and it should work.
      Ok i will try to recompile the lightmaps and envmaps.
      I love this new envmap thing, the quarder in the middle of the map :)

      lmao @ dark picture. Its night, what did you expect? :laugh:

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      • DaSniper

        #18
        lol percisely. I dont know if any of you havent noticed but DiceCity mod team is working on making all the original maps have a Night/Dusk counter part. Hopefully to have a pack put out some time soon. It takes along time converting maps in the dark and the biggest problem isnt the maps. Its getting Night vision and flashlights to work. :P

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        • wolfi

          #19
          Re: [release] Kundur - My first Bf2 map

          *bump*

          Sorry. But does anyone still have this map? You would make my day
          I wanna make it working again because it was great :P
          Ive deleted all my files after it crashed because i was angry lol

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