Commander Mode.. Why it stinks..

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  • imported_Disturbed

    #1

    Commander Mode.. Why it stinks..

    1st and foremost it can ruin your teams chances totally, if you get
    a useless, or self serving commander.. and the other team has even
    a 'decent' one..

    Mutinys should be easier to carry out.. and there should be some
    safeguard to protect a hard working team whos commander is AWOL
    or useless.

    Commander Mode should be an OPTION on all game servers.. and let the
    admins and players decide which they want to play on..

    STEALTH is no longer in this game.. you can NEVER hide... you can NEVER
    sneak up on anyone, you can NEVER lay low as a sniper, for instance, and
    take up defense or offensive postitions.. I cannot believe STEALTH has
    been removed from a war game... thats idiotic.

    Commanders assets should be tweaked, at the least.. a CONSTANT UAV
    is just unrealisitic.. The game was based on everything REAL... weapons,
    player models, vehicles, scenery.. etc.. but yet.. theres a magical map
    with ALL the enemy locations on it? get real.. at least make these assets
    available LESS often or something..

    The Supply drops should only benefit the team who dropped it..
    Game after Game after Game supplies are dropped on our teams
    assets to repair them only giving the enemy who blew them up more
    of what he used to blow them up with in the first place.. silly.
    Anyone ever hear of a master lock?

    all in all, I got to say.. commander mode is cool at times.. and I see
    where they were trying to go with it.. but it took out stealth..
    it made half the games total clusterf**ks.. either by getting a
    FAR INSUPERIOR commander on your team vs the other teams,
    or by stupid artillery strikes killing half your team half the enemy..

    personally, I dont like it.. give me a 10v10 w/o commanders in
    Karkland any day over the silly commander b.s. anyday..

    sorry, wanted to get that off my chest.. :)
  • shriven

    #2
    Nah, commanders role isn't that big of a deciding factor, I've played on plenty of teams where we completely wiped out the other side with no commander at all, sometimes they even had a commander also. Commander is just a really great convenience. You can have a great commander and a bunch of crappy players and commander wont help you at all.

    Comment

    • Arrowhead

      #3
      maybe they should make the commander have to work from a comm chair like in natural selection. it seems to work great in NS... however in bf2 it would be easier for some lone shark to sneak in and attack him i suppose. maybe then, the chair would have to be equiped with a proximity alarm and a powerful remote turret which would allow the commander to easily defend himself against intruders, in effect deturring attacks.

      Comment

      • imported_Disturbed

        #4
        Originally posted by Arrowhead
        maybe they should make the commander have to work from a comm chair like in natural selection. it seems to work great in NS... however in bf2 it would be easier for some lone shark to sneak in and attack him i suppose. maybe then, the chair would have to be equiped with a proximity alarm and a powerful remote turret which would allow the commander to easily defend himself against intruders, in effect deturring attacks.

        it should be an option.. of course... EA/DICE havent heard of the
        term OPTION before.. since they want to RULE every aspect of the
        game.. i.e. ranked server rules.. totally bogus.

        Ive had some games, yes that went fine when both teams had commanders,
        but all in all, its unrealistic, corny, and when 1 person can ruin a whole
        teams chances that blows.

        Comment

        • PhantomStalker

          #5
          Commanders assets should be tweaked, at the least.. a CONSTANT UAV
          is just unrealisitic.. The game was based on everything REAL... weapons,
          player models, vehicles, scenery.. etc.. but yet.. theres a magical map
          with ALL the enemy locations on it? get real.. at least make these assets
          available LESS often or something..

          who said this game was realistic or based on anything real other then the names of things?


          I like commander mode, however I find that I have to talk a lot in the chat to get people to squad up and since you cant seem to command soldiers individually(a few games I played there were 10 people and no squads, or just one with 3 people in it) your role is significantly reduced.

          as for voting to kick people out, I have the opt out of voting thing on because im sick of **** popping up every 2 seconds while im trying to play.

          Overall its fun. I enjoy uaving and launching an art strike right before the squad I commanded to capture said point gets there. It does sort of make you feel like a general in some reguards.

          Comment

          • Hghlnder

            #6
            your moms a general.

            Comment

            • TFlanary

              #7
              My entire thing is that Commander is a cool thing to have, because if you're low on ammo or anything else, they can help your squads alot.

              Also, communication can help, and if you have Commanders / Squads who actually talk to each other, that is a major thing. Alot of times, I just say "Several people at middle base" and then a squad goes and takes them out, very helpful.

              Someone mentioned how unrealistic the UAV option is, I totally agree with this, because theres no need to have a UAV constantly up, maybe once every 3 or 4 minutes, lasting for about 30 seconds. It'd be useful in finding a few people, but shouldn't always be used to monitor movements.

              I personally hate being commanders on maps that have alot of noobs on them, because no one ever tries to help you, listen to you, or communicate.

              Secondly, being on a n00b server sucks when you have a bad shot on an Artillery. Then you have 2 or 3 noobs that decide to punish you, because you 'artillery-ed them on purpose'. When, in reality, they ran into the Artillery when it was firing. Yippie.

              Oh well, lots of things in BF2 i would change.

              Comment

              • PFC_Kiriakis

                #8
                Holy Moly...I never knew. I never saw the opt out of the voting thing. Where is that? I totally agree, Im pretty sick of the stupid vote kick and mutiny crap popping up all the time as well. God forbid you couldnt back up a teammate for a sec and he died expect to get a votekick going on yourself by some 13 year old punk bastard who thinks he doing everyone a favor. Ive been in many servers where a bunch of children do nothing but votekick the hell out of everyone and no one ever gets kicked cause it takes like 500 votes to do it. I vote no all the time just to clear my screen. Pffft.. I never knew there was an opt out for voting option. Im too lazy to start up the game right now to do it so if someone can tell me where it is I would appreciate it. Thanks

                Comment

                • Wynterheart

                  #9
                  Originally posted by Disturbed
                  1st and foremost it can ruin your teams chances totally, if you get
                  a useless, or self serving commander.. and the other team has even
                  a 'decent' one..

                  Mutinys should be easier to carry out.. and there should be some
                  safeguard to protect a hard working team whos commander is AWOL
                  or useless.

                  Commander Mode should be an OPTION on all game servers.. and let the
                  admins and players decide which they want to play on..

                  STEALTH is no longer in this game.. you can NEVER hide... you can NEVER
                  sneak up on anyone, you can NEVER lay low as a sniper, for instance, and
                  take up defense or offensive postitions.. I cannot believe STEALTH has
                  been removed from a war game... thats idiotic.

                  Commanders assets should be tweaked, at the least.. a CONSTANT UAV
                  is just unrealisitic.. The game was based on everything REAL... weapons,
                  player models, vehicles, scenery.. etc.. but yet.. theres a magical map
                  with ALL the enemy locations on it? get real.. at least make these assets
                  available LESS often or something..

                  The Supply drops should only benefit the team who dropped it..
                  Game after Game after Game supplies are dropped on our teams
                  assets to repair them only giving the enemy who blew them up more
                  of what he used to blow them up with in the first place.. silly.
                  Anyone ever hear of a master lock?

                  all in all, I got to say.. commander mode is cool at times.. and I see
                  where they were trying to go with it.. but it took out stealth..
                  it made half the games total clusterf**ks.. either by getting a
                  FAR INSUPERIOR commander on your team vs the other teams,
                  or by stupid artillery strikes killing half your team half the enemy..

                  personally, I dont like it.. give me a 10v10 w/o commanders in
                  Karkland any day over the silly commander b.s. anyday..

                  sorry, wanted to get that off my chest.. :)
                  arty should be disabled on small maps or city area maps like karkand.

                  Comment

                  • Wranger4400

                    #10
                    I've played commander enough to know that the commander has almost zero effect on the game. Even a good commander can only sway the battle a tiny bit. Now in some battles that's enough, but not most.

                    Comment

                    • Wynterheart

                      #11
                      Originally posted by PhantomStalker
                      who said this game was realistic or based on anything real other then the names of things?


                      I like commander mode, however I find that I have to talk a lot in the chat to get people to squad up and since you cant seem to command soldiers individually(a few games I played there were 10 people and no squads, or just one with 3 people in it) your role is significantly reduced.

                      as for voting to kick people out, I have the opt out of voting thing on because im sick of **** popping up every 2 seconds while im trying to play.

                      Overall its fun. I enjoy uaving and launching an art strike right before the squad I commanded to capture said point gets there. It does sort of make you feel like a general in some reguards.
                      no its dumb because they respawn right where you killed them. i really hate the arty. its only good for the commander to get some points, thats it. the game would be so much better without it.

                      Comment

                      • tehpwnerofnoobs

                        #12
                        If both sides (commander and squad) listen to each other and follow orders and requests, it can be a lot of fun. However most times its just noobs on public servers with about the coordination of chickens with their heads cut off. Primarily commander sucks because there is not much the commander can directly do to influence his or player's scores. It's ridiculous when the fastest loader/higest rank just grabs commander and goes off playing normally....and gets the same score a commander doing their job would. On that note do not play 1SFG clan servers. Bunch of brats that tolerate their members being asses and have no room for comment. Just left that server after a tirade with the commander resulting in a ban threat because he was driving for 10 sec in the only tank, commanding for 30.....you get the picture.

                        /rant

                        Originally posted by Wynterheart
                        no its dumb because they respawn right where you killed them. i really hate the arty. its only good for the commander to get some points, thats it. the game would be so much better without it.
                        Nope, not even. Artillery is one thing that really does either side 100% no good. Even the commander just risks TKs, commanders get ZERO points for any kills or teamwork attempted themselves.

                        Comment

                        • Skrewball

                          #13
                          so what DO they get points for?

                          Comment

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