I just had a really wicked idea about the punish option...
What if, when you choise punish, the tkiller doesn't lose points, but you get to hunt him down, without getting minus points, or being labeled by the system as a TKer yourself.
For instance, someone kills you, you select punish, you spawn at his position.
now you have 30 seconds to kill him, if you kill him, he loses life, you lose nothing.
If he gets frightened , and kills you, he gets TK (lose points) again, and you can punish again.
This way you don't take away the (sneaky) points by punishing , but you just take revenge by killing him, and he can't do **** about it but run away.
But you won't ruin someones score completely. like this it would become more like, an eye for an eye.
Your thoughts peeps??
What if, when you choise punish, the tkiller doesn't lose points, but you get to hunt him down, without getting minus points, or being labeled by the system as a TKer yourself.
For instance, someone kills you, you select punish, you spawn at his position.
now you have 30 seconds to kill him, if you kill him, he loses life, you lose nothing.
If he gets frightened , and kills you, he gets TK (lose points) again, and you can punish again.
This way you don't take away the (sneaky) points by punishing , but you just take revenge by killing him, and he can't do **** about it but run away.
But you won't ruin someones score completely. like this it would become more like, an eye for an eye.
Your thoughts peeps??
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