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Oh yes, I've made plenty of kills using HAHO insertion. I usually do it as described above, then after I've detonated the C4 packs use frags to clean up any stragglers. It's just such a versitile insertion technique in BF2 and nobody expects it. You can even stear your chute so you land on unoccupied enemy vehicles so you can camp in them while the flag is captured. The confusion over a well-held base's vehicle becoming suddenly occupied by the enemy lasts just long enough to get them killed.
I hate using the parachute for silly things, like jumping off a 3 story building. It's unrealistic in my mind. I try to only use it for the above HAHO stunt or to insert via Blackhawk.
Capturing an enemy snipers weapon is always useful if you identify your targets by sound, like me, you will throw away an enemy using the same tactic by using an opfor weapon.
I have done this with bots before but i dont if it would work against humans, plant a C4 or more :) on a fast vehicle drive it towards a tank but jump out before it hits, u may survive, suicide vehicle Yea BOi!!!
After a number of TK's, I was skeptic of the sniper class and it's claymores. But after my relentless efforts to acquire the Basic Explosives Badge...I gave the sniper another shot.
This tactic, while not recommended for every situation does have some potential, although it does seem to contradict the true purpose of the sniper - dispatching enemies from a distance.
It's simple enough...instead of trying to capture one of the enemy's flags...focus on sneaking in and planting claymores at whatever base they are spawning from, preferrably their main base right next to the helo's or planes. You can even ask the Commander for a supply drop, and if he obliges, you can plant claymores, restock, and plant some more. (This is great for the flag points that can't be taken over - because chances are none of your teammates will bother with that flag)
If discovered, go into panic mode...It's quite entertaining when you run into their base with 4 or 5 guys waiting for a transport helo to spawn and you dump claymores at their feet. The chances of a one shot kill taking you out are slim, so you can usually plant both claymores before you go boots up. Then in the 15 second respawn...there is a great chance you'll be rewarded with the sound of an explosion and some cries...and next thing you know you've got multiple kills.
I finally got the badge (13 kills with claymores) and while ultimately I try the one shot one kill from far away...when the enemy is knocking at the door and swarming your flags...nothing stops their advance quicker than a few well placed claymores. Just warn your teammates to watch their step.
After a number of TK's, I was skeptic of the sniper class and it's claymores. But after my relentless efforts to acquire the Basic Explosives Badge...I gave the sniper another shot.
This tactic, while not recommended for every situation does have some potential, although it does seem to contradict the true purpose of the sniper - dispatching enemies from a distance.
It's simple enough...instead of trying to capture one of the enemy's flags...focus on sneaking in and planting claymores at whatever base they are spawning from, preferrably their main base right next to the helo's or planes. You can even ask the Commander for a supply drop, and if he obliges, you can plant claymores, restock, and plant some more. (This is great for the flag points that can't be taken over - because chances are none of your teammates will bother with that flag)
If discovered, go into panic mode...It's quite entertaining when you run into their base with 4 or 5 guys waiting for a transport helo to spawn and you dump claymores at their feet. The chances of a one shot kill taking you out are slim, so you can usually plant both claymores before you go boots up. Then in the 15 second respawn...there is a great chance you'll be rewarded with the sound of an explosion and some cries...and next thing you know you've got multiple kills.
I finally got the badge (13 kills with claymores) and while ultimately I try the one shot one kill from far away...when the enemy is knocking at the door and swarming your flags...nothing stops their advance quicker than a few well placed claymores. Just warn your teammates to watch their step.
I like it, i like it a lot! but i dont like going suicidal. that just doesnt work well for me. what i will do is if im caught out in the open under a bush or something in a 1v1 or whatever, if im unlikely to survive i'll give up and lay a claymore instead. its inevitable that they'll come over and have a looksee at your body..... why not give them a send off, rather than them giving you a teabagging???
Read post #15 in this thread for an explanation of the differences between HAHO and HALO jumps. They are two different insertion Techniques. Obviously, both can be done in BF2 but HALOs are kind of a waste if you ask me.
EDIT: P.S. I've personally never jumped from higher than 13,500ft. so I'm no authority on HAHO/HALO procedures. All I know is at 30,000ft. (a common HAHO/HALO deployment altitude) if you don't have your oxygen rig set up properly you have 30 seconds of useful consciousness before Hypoxia sets in. Not my thing :p
Hypoxia is fun, cheap legal drunkenness. But going too far sucks. Seen too many do the funky chicken, even some Marines that thought they did not need oxygen, (I am too tough for this air stuff) .
BTW. I know a Marine Sniper. The .50 will separate the torso of a human. No second shot required. No reviving. 1000 meters. Most walls will not stop this projectile, even some block walls. A hit in the arm will likely remove it and part of the shoulder.
Ok, I'm embarrassed to post this, but it might matter to some people.
If you want to 'stat-pad' your sniping accuracy, plink at any enemy vehicles any chance you get. Even though the damage you do will be minimal, you will still get credit for hits (of these huge targets) and if you put enough rounds on one as it drives by you may even get a kill assist later when someone blows it up.
Personally, I don't like shooting unless I've got a very high chance of a one-shot kill.
First, some bragging (again. I just got done bragging in another topic). I'm pretty good at offing people at 250m-350m with one shot, with the M24. I don't like the M95, and I'm horrible with the MEC sniper rifle. I haven't figured it out properly, yet.
My tips:
- Avoid laggy servers, its a sniper's death. You won't hit ****.
- Aim for throat or _face_.
- If you're bored, score random body shots off of the enemy, you can rack up damage assist kills. You don't have to kill 'em but do injure them. I usually do this when the server is too laggy to score long distance one shot kills.
- If you do target shooting with a rifle IRL, ignore most of what you've learned or it'll mess you up. The physics don't really apply here.
- Camp out a fair distance from your targets, 190m or so is a good distance for beginners. As you gain experience, 250m or so is cake. As far away as your ability will allow.
- When you fire, keep holding down the left mouse button to see where your shot hit. Do this all the time at first, and still do it whenever you can after you become good.
- There's very little bullet drop, if any at all. I find that at 250m-300m or so, raising your sights about a pixel above where you want to hit has some effect. Superstition? Seems to work, though.
- Shady grass is your friend. Bushes are your friend.
- If you can, try to stay on low ground. When snipers fire, everyone looks up... to the hills, to the roofs, etc.
- If you're a MEC/China sniper, stop firing your ****ing rifle rapidly. It instantly gives it away that you're a MEC/China sniper to us Marines, and we go hunting for you. Shoot once, wait and pretend you're reloading your sniper rifle bolt-style, fire. Repeat. So many MEC/China snipers make this mistake.
I'm not an expert sniper, but i love sniping, and spend most of my time on the mec/china team with my m95 (yes i know it isnt accurate yes yes, but i still hit more with it than with the svd.)
all right
When fighting multiple targets at close ranges (mostly maps like Karkand and Mashtur (sp?) city) run around a corner, plant a claymore and try to circle around your enemy. Most people run into the claymore, and if they're smart and avoid it you can get them as they try to circle you. Also remember you have grenades. They aren't good at long distances but usually better than your pistol when facing an enemy squad.
For sniping: dont do what I do and fire too quickly! (gotta stop doing this) Most of your shots miss, especially when you dont aim before firing.
- If you do target shooting with a rifle IRL, ignore most of what you've learned or it'll mess you up.
This is the truest thing that can be said about Sniping in BF2.
I'm a shootist in RL, so much so that I catch myself timing my breathing when in a sniper kit in a game (the only good training is engrained training). I couldn't hit !@#$ at first because I was estimating bullet drop, angle-to-target, and flight times, none of which appear to exist in BF2. Also, I was attempting to keep the scope on the target through the recoil process. While this doesn't hurt, it's aparently totally unnecessary.
It really is just point and click to a large degree. They've neglected to make the shooting experience realistic in any way. Marksmanship isn't where the skill needs to be, it's the fieldcraft that will set good BF2 snipers apart from the bad.
EDIT: Mololu, that's perfect advice that's been preached to every American Spec-warrior since the Revolutionary war. To quote Major Robert Roger's famous Rules of Ranging:
"If the enemy pursue your rear, take a circle till you come to your own tracks, and there form an ambush to receive them, and give them the first fire."
My tips
- avoid trying to hit targets that are moving sideways. Its a waste of time, if you shoot right at them or even if you shoot a bit ahead of them, you'll still miss 90%.
- Lay claymores at really really open spaces. It lowers the chance of a stupid teamate running over it. Enemies still go over claymores even if they are in their face.
- Proned targets are priority. Proned ,even if moving = easy headshot.
- Change positions every 5 kills.
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