jumping, should it be eliminated or jump height shortened

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  • josephstalin

    #16
    The only thing that needs to be done in my opinion is to fix it to where you cannot go prone while in mid-air.

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    • BasherTarr

      #17
      I know CS:S isn't looked well upon here but, the way that CS deals with bunnies is that you slow down 75% after you land, and your shot goes anywhere on the screen.

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      • sra_slimshady

        #18
        i dont neccessarily have an opinion on how to fix it, but I agree that bunny hopping is really ghey and should be fixed somehow.

        have learned however that if they start bunny hoping, a well thrown grenade waiting on the ground for them is a sure fire thing, :p

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        • Dangerdog
          Member
          • Oct 2007
          • 1011

          #19
          I don't want to come across a railing in the game that I should be able to jump over but can't plus try getting out of the water on some of the maps without the jump assist, imagine the frustration that shorting the jump height would cause.

          The jump should not be attached to your stamina bar (it's hard enough to move around as a support guy as it is), you should still be able to fire your weapon but your aim should be way off and random, if that doesn’t fix it put a three jump limit with a two second pause before you can jump again.

          Don't try to go there with realism factor, this isn’t the game for such tweaks.

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          • aznsensation18

            #20
            I would say shorten it a little but not by half that would be nearly nothing....

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            • Aggdaddy

              #21
              I jump plenty of times. I admit it. I play tank guy with the unlocked shot gun. It has a limited range. So I have to get closer to the enemy to kill them. Strafing isn't very effective because its slow. So the only way to make my self a hard target and get the enemy into my kill zone is by jumping. It has worked pretty well too.

              And yes I come from the Unreal 2k4 mode of fighting

              As far as limiting it, I'm ok with it. I'd personally like to have faster strafing, if the jumping is lessened.

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              • PhantomStalker

                #22
                Originally posted by [LG]Cataclysm
                -50% height, no jumping when out of stamina, delay from when you go prone to when you can shoot, shooting while jumping = -50% accuracy, and each jump takes 50% stamina. There, problems solved.

                perfecto....

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                • Version2

                  #23
                  I have to say shorten jumping by half and implement a wall climbing system where you can climb up things ie fences and walls. Would make for intersting sneaking and gameplay

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