We were hacked. Several times over the past two weeks, in fact.
While all passwords are encrypted and salted, it's recommended that you change your password here when you can.
I heard somewhere that with the way BF handles things, aimbots are almost impossible. Unlike Counter Strike: Stupid, BF does the hit calculations on the server side or something.
I read that somewhere, and just cannnot remember where.
any usefull one is not likely to be a problem any time soon, it would be extremely complicated because you would need the real time in-game coordinates of the person and then have to do calculations or where to aim based on the velocity of the projectile of the weapon you have. there are no known public hacks that do aimbots at this time.
with the volume of people who play this game it probably exists, but the chance of you constantly running into people using it right now...highly unlikely.
I can assure you that many peeps using cheats.
I found a forum(and send that one to evenbalance)
on that time 500 peeps were on that forum
FIVE HUNDRED
You can see( on the forum) what cheat is working and not.
They try it on demo servers
PB no track???? good lets "play"
The sad thing is that EA doesnt allow you to take random screenshots and add peeps to masterbanlist
In other words yes you play with/against peeps who use cheats 4 sure.
an aimbot isnt as good as you think it is... i've used one before in other games... it doesnt know how to target bigger threats ( ie someone firing at you and someone who doesn't even know you're there) and sometimes cannot tell between alive or dead enemies...
actually i was able to get more kills by my own aiming than a aimbot... I wouldn't even worry about it
they are probably private bots, not released to the public.
depending on who codes the aimbot, them things can be pretty ****in lethal. you can code them to lock when firing only, to stay on a target til its dead, ping comp and a whole slew of other ****. i used to work for an anti-cheat development team called TOST for Tactical Ops, you wouldn't believe the crap you can make an aimbot do. CS and UT engines are a pretty good example of hacked to **** games with aimbots that are just about as configurable as the game your playing it on.
i would assume it is easier to make a bot for BF2 than with the previous versions because you can use python to output the player coordinates to logfile on the client side if you want. and if you can do that, it's just a matter of taking that information and hooking it into the game by other means.
how good is punkbuster at dectecting that stuff? I only filter punkbuster servers... but I remember using a aimbot on COD.. sometimes punkbuster wouldn't boot you
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