Hi ,
someone interested to test my little SP-mod and give me some feedback if its cool or not or simply unnecessary amongst the other realism-mods.
It's a small mod with a few modifications because i dont think the game has to be changed to much.
it comes with easy .bat installer
download: http://www.excentriker.de/bf2/excentriker_v0.3.zip
feedback: tobi@excentriker.de
FEATURES:
- decent blood-effect for projectiles hitting soldiers
(also when you hit arms and legs, but not for "Human_bodyarmour")
- disabled the hitindicator
(small cross that shows you if you have hit your enemy)
- decent tweaks of the damage- , deviation- and zoom-values of the various handheld
and stationary/armament weapons
(iron sights now have less zoom, and the sniperrifles their realworld zoom)
- tweaks of the material-properties of soldiers
(changed upperlegs from "Human_body" to "Human_limbs" [take more damage])
- kit-change for the engineer: he has now the g36c as primary weapon
- changed the behaviour of medic and supporter when you run out of med- or ammo-kits
(now you dont change automatically to Handgrenades [had some bad experience in
stress situations with this
])
- changed the default player-count to 24
- disabled the intro- and legal-movies
- added own menu and menu_loggedin background-images, also mod-logo for customgame browser
mfg
someone interested to test my little SP-mod and give me some feedback if its cool or not or simply unnecessary amongst the other realism-mods.
It's a small mod with a few modifications because i dont think the game has to be changed to much.
it comes with easy .bat installer
download: http://www.excentriker.de/bf2/excentriker_v0.3.zip
feedback: tobi@excentriker.de
FEATURES:
- decent blood-effect for projectiles hitting soldiers
(also when you hit arms and legs, but not for "Human_bodyarmour")
- disabled the hitindicator
(small cross that shows you if you have hit your enemy)
- decent tweaks of the damage- , deviation- and zoom-values of the various handheld
and stationary/armament weapons
(iron sights now have less zoom, and the sniperrifles their realworld zoom)
- tweaks of the material-properties of soldiers
(changed upperlegs from "Human_body" to "Human_limbs" [take more damage])
- kit-change for the engineer: he has now the g36c as primary weapon
- changed the behaviour of medic and supporter when you run out of med- or ammo-kits
(now you dont change automatically to Handgrenades [had some bad experience in
stress situations with this
])- changed the default player-count to 24
- disabled the intro- and legal-movies
- added own menu and menu_loggedin background-images, also mod-logo for customgame browser
mfg
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