Hello.
I have a modding question for all you diehard modders out there. Ive done some random tidbits of modding (skinning, mapping, etc.) for the previous BF games, but nothing quite on the scale of what Im undertaking now. Our mod, "The Mars Project" (at least until I find out its copyrighted or some such nonesense) is nearing a point in creation where we need to know if animated doors (of any kind) are going to be possible. Im guessing that with some clever coding a revolving "airlock" could be fashioned similar to the rotating dish on the radar trailer, but even that could be stretching it.. so I thought I'd ask the experts. I recall animated objects in BF1942, but nothing like a soild door with collision mesh etc. Any info or comments (other than flaming me for not knowing) would be greatly appreciated. Thanks.
-TG
I have a modding question for all you diehard modders out there. Ive done some random tidbits of modding (skinning, mapping, etc.) for the previous BF games, but nothing quite on the scale of what Im undertaking now. Our mod, "The Mars Project" (at least until I find out its copyrighted or some such nonesense) is nearing a point in creation where we need to know if animated doors (of any kind) are going to be possible. Im guessing that with some clever coding a revolving "airlock" could be fashioned similar to the rotating dish on the radar trailer, but even that could be stretching it.. so I thought I'd ask the experts. I recall animated objects in BF1942, but nothing like a soild door with collision mesh etc. Any info or comments (other than flaming me for not knowing) would be greatly appreciated. Thanks.
-TG
![](http://www.planetbattlefield.com/images/news2/mp072805.jpg)
Comment