Does anyone know what the different sound quality selections actually affect? I was playing on Hardware High with a SB Audigy 2 but was having some stuttering problems when certain sounds would play (like arty explosions) so I switched back to Medium and I don't seem to have the problems anymore. Are there just fewer sound channels running in Medium? I can still have EAX in Medium and I didn't really notice any change in sound quality...
Sound Quality Settings
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Update your drivers to the Beta drivers that use OpenAL. Also get EAX 4.0.
After you have done that, go here:
Get the OpenAL.exe and install it. After that go to:
C:/Windows/system32/
Search for a file called "OpenAL32.dll". Once you find it, copy the file (do not paste it yet).
Now goto:
C:/Program Files/EA Games/Battlefield 2/
Find the file named "BF2OpenAL.dll". Rename it "BF2OpenAL.original". Now paste the file we got from your system32 folder. Rename that file from "OpenAL32.dll" to "BF2OpenAL.dll".
Start you game, and goto your Audio settings. Set it to hardware, high, EAX enabled. I did this and I have had no problems at all.
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If search around the BF2 folder you can find some .con files for the sound setting. This is what they say:
Low:
game.setDisableSound 0
game.setChannels 16
game.setMasterVolume 75
game.setMenuMusicVolume 50
game.setMusicOnOff 1
game.setLocalizedDialog 0
game.setQuality 0
game.setSoundDetail 1
game.setHardware 0
Medium:
game.setDisableSound 0
game.setChannels 16
game.setMasterVolume 75
game.setMenuMusicVolume 50
game.setMusicOnOff 1
game.setLocalizedDialog 0
game.setQuality 1
game.setSoundDetail 1
game.setHardware 0
High:
game.setDisableSound 0
game.setChannels 32
game.setMasterVolume 75
game.setMenuMusicVolume 50
game.setMusicOnOff 1
game.setLocalizedDialog 0
game.setQuality 2
game.setSoundDetail 3
game.setHardware 0
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