I'm already working on some ports. I have Gazala and Tobruk 50% done and then El Alamein. These will be done BF2 style. :)
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Not correct. Unpack your BF2 object folders. Also, from mod day we were told there is no import function to the model tools.Originally posted by wolfiIm&exporting old models shouldnt be a problem.
If the model doesnt have a normal map or a bump map, the game wont show them but it will still look good. Most of the buildings (statics) need no unwrap&reskin, they use tileable textures. And most of static textures were in 512*512, bf42 has mostly 256*256. Thats not the problem, simply resize and sharpen them and youre done. In the case the wall textures dont look good you can use others or the ones bf2 uses.
The only thing youll have to do is a 3rd colbox, the one for projectiles.Comment
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