Spawning at SL - Reality change

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  • solodude23

    #1

    Spawning at SL - Reality change

    The point of this is to see what the average BF community would think in a argument at Project reality. Its between being able to spawn at squad leaders or not IF you cannot spawn at ousposts (I mean at all, even if they are yours). I know spawning at your squad leader is unrealistic, but it can definantly help to keep squads together, unlike in Vanilla BF2 lots of the time. Overall either of these choices could add to very strategical gameplay with much teamwork.

    Lets say you are able to spawn at your squad leader, but not other outposts (excapt for main). That would in a way help keep squads together because you can spawn at your squad leader but no other outposts. This way people will be more in their individual squads throught the entire battle, who are almost always grouped together, mic or no mic. Its like those perfect times when you spawn on your SL and then almost the entire squad does and your all moving around together, and then you all light up on another squad...etc. It would always be this way.

    On the other hand, lets say you can't spawn at captured outposts OR your squad leader. So if you die, you will pretty much not be able to regroup with your squad for a while. (epsecially in a bit slower paced, realistic gameplay) If you die, the only place you would be able to spawn is at your main base. However, the thoguht of not being able to regroup with your squad, and HAVING to spawn all the way at your main will encourage more teamwork and strategical gameplay. You wont do all the stupid things you normally do in Vanilla BF2, therefore you might live longer with your squad.

    What do you guys think?
  • Paas

    #2
    If you're allowed to respawn at all, then, the squad leader respawns should stick. Just, increase the times if at all possible.

    I'm thinking 45 second respawns all across the board... and 1 minutes and 45 second respawns on Armor, and Etc. (or heck, maybe even 3 1/2 minutes)

    ...but, yeah, keep the SL respawns, although unrealistic, the concept of spawning our period is unrealistic, so, it strikes a nice balance in that sense.

    {WP}Paas

    Comment

    • wartorn

      #3
      I totally misread the question; I thought you were asking:

      "Should you still be able to spawn at your Squad Leader even though all flags are lost (in vanilla bf2)"

      Scratch one No from the Vote. I like the system you're proposing where you can Only spawn at your SL. Having said that, It would be cool to run an experiment with CS style rounds in BF2, single vehicle spawns etc..

      Comment

      • kornkob

        #4
        Want to make it more'realisitic'? 2 changes:

        1) Once in a squad, you are stuck in that squad for the remainder of the map.

        2) Squad members never spawn as individuals--- only as part of a 3 man fire team (or entire squad if a 2 man team).

        Comment

        • solodude23

          #5
          Thanks for the feedback so far guys.

          Becides the fact of just having a spawn in the field (your leader) how many actually like the idea of not having spawn points at capturable outposts, BUT having the SL as a spawn better than the way it is in Vanilla BF2?

          Comment

          • WrAth2110

            #6
            I think that number 1, that ALL members and leaders of squads should be able to spawn on commander. Just think about how great it would be, I dont want to explain.

            And about this poll i do believe that idea could work. However i dont believe it would add to teamplay just because ppl get shot and pissed off. Then they get discouraged and see no point to go by the leader again. Why would ppl stick with the leader if they didnt spawn on him? They wouldnt....... Spawning on squad leader was a very good idea of EA.

            However if we where able to spawn on commanders maybe we would see more of them getting off their lazy asses and start getting some damn flags. Thats where i stand.

            I DONT LIKE THE AIR CONDITIONED COMMANDER'S ROOM. I DO LIKE THE HOT MEDAL FLYING PAST MY FACE! O ya its just a game :hmm:

            Comment

            • 22CW Cainius

              #7
              server side option...

              Comment

              • Shakermaker

                #8
                I don't get the question. I'd better head off to bed. It's way too late anyway.

                Comment

                • Hoov

                  #9
                  I would hate to be stuck with only spawning with a squad leader or only spawning at outposts. Some squad leaders aren't worth a damn, and are on the complete opposite side of the map doing god knows what. Now in that case one could simply leave the squad and join another or play as lone wolf, but I don't believe players should be punished due to the incompetence of some squad leaders.

                  Even if the squad leader was a perfectly capable leader, what if he/she is a sniper? I don't want to spawn and potentially give away his/her position because I started running down a hill firing like a madman when I could've spawned at a nearby outpost and attacked from there. Hell, there are even more conditions where spawning with a squad leader might not be the wisest idea, or the most beneficial one.

                  I like EA's current system regarding the flexibility of being able to choose whether or not I want to spawn with the squad leader or at an outpost.

                  Comment

                  • trip1eX

                    #10
                    The poll question isn't worded that great.

                    Anyway this would change quite a few things. On alot of maps one teams owns all the flags at the start. And at most flags that you own there's a few vehicle or two.

                    If you can't spawn at these pts then you probably need to rework alot of maps and game concepts.

                    When you did lose your SL it would really suck. And then you'd have to march across the entire map again. I also think this whole dealio would cause flags to rapidly change hands as you can't spawn at nearby flags to defend.

                    Comment

                    • TheInvisibleMan

                      #11
                      Originally posted by kornkob
                      Want to make it more'realisitic'? 2 changes:

                      1) Once in a squad, you are stuck in that squad for the remainder of the map.
                      What happens if you join a squad and they end up being 'farmers' that just run around stupid parts of the map and fly heli's into the ground? Your telling me you would stick with them?

                      I think not.

                      Comment

                      • Drum

                        #12
                        the real problem is when ur SL is dies... to defend ur flag ur gona have to start back at home base.. thats not exactly.... fun

                        but i really like this idea, just need some sort of twist to offset if ur SL dies likeee after he dies u can still spawn to his last position for 15secs, and his body stays "alive" longer than usual so u can revive him back

                        any1 else like that idea ??

                        Comment

                        • solodude23

                          #13
                          Sounds alright Drum.

                          Anyway you guys seem to get the concept. This is not offical or anything its just an idea.

                          Of course it would be unfair if its a map where the ones defending with all the flags would have to start at their rear/main base even though they have supposedly been occupying that area for some time.(Ex: MEC - Strike at Karkand)

                          It has some flaws that could make it less fun as you guys have said but there should be a fix to it.

                          ANother thing this would change in BF a bit is the wreckless gameplay where there is like an entire 64 players at one outpost attacking the enemies outpost which also has practically the entire team at it.

                          Overall, defending outposts out in the field would be more vital than now as well, since you can spawn at them or near them if they are about to/are being attacked.

                          Even though more people say you should be able to spawn at the SL/outposts, maybe both could be a server-side option to suit both opinions.

                          Comment

                          • Dr-X

                            #14
                            This is a stupid discussion. Spawning has nothing to do with realism. Suddenly popping out of the ground (respawning) is unrealistic, whether it's next to the SL mor at an oupost.

                            If you really wanted a 'realistic' game (which no one will play, because we play for fun, hence it's a game, not the Army), you would have to completely restructure the whole way the game was played.

                            Comment

                            • solodude23

                              #15
                              Originally posted by Dr-X
                              If you really wanted a 'realistic' game (which no one will play, because we play for fun, hence it's a game, not the Army), you would have to completely restructure the whole way the game was played.
                              You know, it bothers me when people say things like that. Your exactly right about one thing though, its a GAME, so since its a GAME, even realism mods will not make it completly realistic seeing as if it was it would be one of the most boring mods ever. JUST because its a realism mod dosn't mean that EVERY aspect of the game ing going to be realistic.

                              EX: PR will include British forces (common US Ally), it will take a more realistic amount of shots to die, fastroping will most likley be implimented, but parachutes will be taken out from all kits but a Pilot/Airborn/Special Forces class, realistic/strategic maps, etc etc etc.

                              When modders make realism mods, they have to make it in the middle of realism and fun, so people will like and play it. For everything that is thought about being adde, the PR team has to think and/or do a poll for the general BF community on how fun they think it might be.
                              This is a stupid discussion. Spawning has nothing to do with realism. Suddenly popping out of the ground (respawning) is unrealistic, whether it's next to the SL mor at an oupost.
                              About this specifically, no ****. (Hence my main topic where I said it was unrealistic anyway, and hence the above paragraph. Taking all spawns away would take too much of whats in BF2 away, and then came out the idea of this concept, which should (compared to Vanilla BF2) increase the teamplay alot. Afterall, teamplay is realism.

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