[Teamkilling] Forgive: Team Score +1

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Fishbone77

    #1

    [Teamkilling] Forgive: Team Score +1

    Just my opinion, when NOT punishing for a TK you should earn +1 (or + 0.5 or whatever) for Teamplay. You're forgiving a teammember, that's a good thing.

    Punish only when really needed.
  • a1pointguard

    #2
    Seems like a reasonable system...

    Comment

    • rombaft

      #3
      looks good to me, there must happen something, to many morons punishing for nothing out there

      Comment

      • FM_Echo_One

        #4
        The winning team should get bonus points. Forgiving saves tickets. But it seems no one really cares about team goals...only personal goals. :hmm:

        Comment

        • [i]_Bleed_to_Death

          #5
          I always forgive unless a guy jumped right into it on purpose.

          Comment

          • Fishbone77

            #6
            Originally posted by FM_Echo_One
            The winning team should get bonus points. Forgiving saves tickets. But it seems no one really cares about team goals...only personal goals. :hmm:
            Is that true ? I never noticed that. I only thought that you lose 1 tickets and punishment is all about taking extra points from the TK-er.

            Comment

            • Jam_Man

              #7
              Well I have to say I punish a fair bit.

              I hate it when I die just because someone is too selfish or stupid to do anything about it. eg I walked miles to a flag and sat there and just as it was about to change some dufus drives up in a jeep and runs me over.

              If Im tk'ed due to an arty strike or a genuine mistake in a frantic firefight then Ill forgive, if its just stupidity ill punish.

              Comment

              • Ghiest

                #8
                Originally posted by FM_Echo_One
                The winning team should get bonus points. Forgiving saves tickets. But it seems no one really cares about team goals...only personal goals. :hmm:

                Incorrect, the only thing that saves tickets is if you are revived rather than respawn. TK/punish/forgive makes no difference.

                Personally I usually forgive unless it's something blatently stupid or on purpose really.

                Comment

                • blade9

                  #9
                  This thread just reminded me of a funny quote...

                  If we practice eye for an eye and a tooth for a tooth, soon the whole world will be blind and toothless.
                  ~Mahatma Gandhi

                  Comment

                  • MazXFreddy

                    #10
                    Not a bad idea in theory, but it'll never be implemented or else it'd be exploited to great extent. Imagine all those people who sit in front of friendly Jets, having high scores because now they forgive and get points.

                    Comment

                    • FM_Echo_One

                      #11
                      Originally posted by Ghiest
                      Incorrect, the only thing that saves tickets is if you are revived rather than respawn. TK/punish/forgive makes no difference.

                      Personally I usually forgive unless it's something blatently stupid or on purpose really.
                      Really eh. I thought if you punished, you lost the ticket. Guess I'm not forgiving from now on.

                      Comment

                      • Ghiest

                        #12
                        Open to exploitation for points abuse. You don't personally lose points for dying unless it's suicide and all you do is get someone on a different account to kill you over and over on the same team and forgive, forgive forgive to earn points. **** then you don't even need an enemy to paddle to death just make the guy who is killing you a medic.

                        Comment

                        • Stripper_Clown

                          #13
                          There are many things about tk'ing that I think need to be fixed. I generally don't like it when people shoot down ideas due to the potential of stats padding, but this time it cannot be helped. Teamate A, who is a medic, kills Teamate B. Teamate A revives teamate B and Teamate B forgives. Plus 1 for the revive for Teamate A, plus one for the forgive for player B. Rinse, wash, repeat. Way to easy to stats exploit in my opinion.

                          As for the forgive/punish, I think it should be more like this, with some variation in the actual points.

                          Forgive: Counts as a death, 0 points added to dead tk'ers score.Sh*t happens.
                          Punish: Tk'er deserves it, -4 added to their score. Intentional tk or they were completely retarted.
                          Neither button pushed: -2 added to tk'ers score. Minor mistake that still needs punishing.

                          Comment

                          • HowieMandel

                            #14
                            the only way this would work, is if every server punished, instead of the game. Meaning, you TK 4 times, 5, 6 times whatever the number is you get kicked automatically by the server. If no kicks for TK
                            I can see a bunch of weasles out in the corner of map Tk'n each other and then forgiving for 5 hours a day.

                            Comment

                            • Fishbone77

                              #15
                              I generally don't like it when people shoot down ideas due to the potential of stats padding, but this time it cannot be helped. Teamate A, who is a medic, kills Teamate B. Teamate A revives teamate B and Teamate B forgives. Plus 1 for the revive for Teamate A, plus one for the forgive for player B. Rinse, wash, repeat. Way to easy to stats exploit in my opinion.
                              the only difference with my idea is the +1 for forgiving. This is done alot already.
                              EA is working on stats abuse for the medic why not allow only max 3 points for forgiving per round ?

                              As described in the above situation i think the medic shoud already be kicked for exessive teamkilling.

                              Comment

                              Working...