I've seen lots of stuff around here on mapping and modelling and whatnot, but I was wondering what folks could tell me about getting into the coding aspects of a bf2 mod.
Where does one begin?
I'm a fairly experienced programmer, and while I haven't done a ton of python stuff, I'm sure that won't be a problem to sort out. I guess I just need some pointers in the right direction or a good little project to play with.
Thanks...
Where does one begin?
I'm a fairly experienced programmer, and while I haven't done a ton of python stuff, I'm sure that won't be a problem to sort out. I guess I just need some pointers in the right direction or a good little project to play with.
Thanks...
), Increase speed of vehicles, add slugs to some shotguns, and Tweak weapon accuracy.
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