Ok so what do you think that patch 1.4 is gonna change in the general gameplay?
For what it is worth here are my predictions:
- It will like there has been a winter clearout of shotguns as everybody and their dog will have a go with the new increased fire rate....well until they realise they ain't too good for sniping
-people will start to use the lmg's a bit more again to discover if they have returned to their previous very annoying 'close eyes - fire - keep firing- dont worry about aiming- get kill' incarnation.:cry:
- I reckon that the biggest impact will be in the titan game mode with the announcement that 2 gunships are gonna be available at one time for each team. I would think that if you get a team that has two good pilot/gunner combo's vs a team without then the round is over (silo wise). They will just dominate. Linked to this people will be scoring BIG points repairing titan guns which are easy prey for one gunship but with two on the go..it'll be red hot spanners all round:nod: (will people call for dual wield spanners in the next patch) This may also mean that there is more emphasis on ground defense for silos as you can no longer rely on the aerial cover of the titan guns (presuming that they will be out of commision a lot). I would imagine this would be great for the ground pounders, which even tho I like the titan guns (comfy seats, out of the rain wind etc), deserve a break as titan guns can really take over on the smaller titan maps.
So what do you think?
For what it is worth here are my predictions:
- It will like there has been a winter clearout of shotguns as everybody and their dog will have a go with the new increased fire rate....well until they realise they ain't too good for sniping
-people will start to use the lmg's a bit more again to discover if they have returned to their previous very annoying 'close eyes - fire - keep firing- dont worry about aiming- get kill' incarnation.:cry:
- I reckon that the biggest impact will be in the titan game mode with the announcement that 2 gunships are gonna be available at one time for each team. I would think that if you get a team that has two good pilot/gunner combo's vs a team without then the round is over (silo wise). They will just dominate. Linked to this people will be scoring BIG points repairing titan guns which are easy prey for one gunship but with two on the go..it'll be red hot spanners all round:nod: (will people call for dual wield spanners in the next patch) This may also mean that there is more emphasis on ground defense for silos as you can no longer rely on the aerial cover of the titan guns (presuming that they will be out of commision a lot). I would imagine this would be great for the ground pounders, which even tho I like the titan guns (comfy seats, out of the rain wind etc), deserve a break as titan guns can really take over on the smaller titan maps.
So what do you think?
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