Gaming Lessons!

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  • scx316

    #1

    Gaming Lessons!

    FPSTrainers, the number one source for professional gaming lessons, is proud to announce the launch of their new website. The website includes trainers from top Counter-Strike 1.6, and Counter-Strike: Source teams.

    It takes only minutes to place an order with the Automated Scheduling System. The FPSTrainers web development team has put in an incredible amount of effort to insure the overall purchasing process is simple, and straightforward. In addition to the revamped website, customers will be sure to have a knowledgeable staff member available any time, to aid in problems that may arise.

    With lessons starting at 10 dollars per hour, and the option to choose from a half-hour, one-hour, or two-hour lesson insures FPSTrainers is affordable. Likewise, trainers are available for hire often, ordering training for a time that fits the customer and trainers needs will be simple.

    Visit us today at www.FPSTrainers.com
  • Iwantcable
    Member
    • Jul 2007
    • 2362

    #2
    That's actually a good idea, though idk anybody that would do it tbh.

    Comment

    • Dtneter
      Member
      • Jul 2007
      • 1158

      #3
      ehm you guys try to make money by learning someone how to shoot and kill everyone?

      Comment

      • nemesis908

        #4
        The **** some people come up with.

        Comment

        • TheDesert_Fox

          #5
          Wow... $10 an hour to learn how to frag?

          Just play the game with some good players on a pub server, FFS peoples of the world

          Comment

          • SilverSoul212

            #6
            Originally posted by TheDesert_Fox
            Wow... $10 an hour to learn how to frag?

            Just play the game with some good players on a pub server, FFS peoples of the world
            Training is much more intricate than learning how to frag. Fragging is the most basic concept in the games for which we provide training. The more important stuff, thus the stuff that separates the CAL-O/CAL-M players from the CEVO-P paid professionals is what we really focus on. For instance, this is the lesson plan of one of our Counter-Strike:Source trainers, the one who's thus far trained the most people (being over 150 satisfied people):

            -Leadership
            -Handling various situations/problems
            -Running efficient practices
            -Qualities to look for in team members
            -Formula to creating a winning team

            -Individual improvement
            -Aim/reflex
            -Communication
            -Attitude
            -Playing with a focus on improvement
            -Identifying weaknesses/strengths

            -Weapon Specifics
            -Utilize the awp, rifles, and pistols to their potential
            -Movement/ and strafe techniques
            -Recoil patterns and control
            -Bursting at various distances in tandem with movement techniques

            -Intuition
            -Basics of predicting and outsmarting opponents
            -How to handle various clutch/LMS situation (1v2s, 1v3s, etc...)

            -The Mind Game
            -Secrets of performing in intense/close matches
            -Mindset
            -Balancing compsure and intensity
            -Methods for unlocking your peak mental game so that your performance is maximized and consistant

            -Playstyles
            -Breakdown of each of the four (4)
            -Methods for using each playstyle to your advantage
            -How to manipulate your style of play against various teams
            -How to read and counter opponents play-styles
            -Examples of playstyle manipulation on a specific map

            -Positioning
            -How to position yourself effictively
            -How to take an opponents positional advantage away
            -Examples of good positions on any map of your choice
            I've already justified these all in an extremely long post on the Xfire forums, but I hope I don't have to do that again, because it took me like, an hour to type. Either way, all of the above things are teachable, not easily learned through experience, and very very important to bettering yourself or your team.

            Any other comments are very encouraged.

            Comment

            • nemesis908

              #7
              Learning and improving through experience yourself, is the most fun part of playing online.

              But there's always some mug willing to pay for something ridiculous.

              I personally think you're trying to rip people off.

              Comment

              • SilverSoul212

                #8
                Originally posted by nemesis908
                Learning and improving through experience yourself, is the most fun part of playing online.

                But there's always some mug willing to pay for something ridiculous.

                I personally think you're trying to rip people off.
                I'll respond to the last part of your post first, because that's the most important myth concerning the site to dispel. I can ensure you, nay, swear to you, that Eklipz founded the company with a sincere wish to provide quality training to gamers everywhere. It wasn't to rip people off, it wasn't to make easy money; if that were the case, we'd take more than 30% of the ~20$ profits. If you wish to test this, please feel free to e-mail me, and I'll set you up with a personal discussion with Eklipz on ventrilo, IRC, Xfire, etc. and I can ensure that you will quickly realize that he's in this for the right reasons.

                Second of all, that's definitely true, a good amount of the fun of playing video games comes from discovering the little niches, techniques, etc. by your self. I don't doubt this. It's the same as sports, though. If you want to learn how to hit a baseball on your own, through hours, days, weeks, years of trial and error, go right ahead; I won't stop you. If you want to get a Cincinnati Reds player to come in and show you how to swing, where to swing, when to swing, when to bunt, what kind of posture is best, where to put the bat before swinging, etc. There's nothing wrong with that either, in fact, it's what a vast majority of people do, because it's much easier, and allows you to learn more things afterwards.

                Again, training isn't for everybody. If you value self-teaching, kudos. We're trying to appeal to those that really want to be better players, want to try out the service, and see if it's right for them, but most importantly, we want to appeal to the people that aspire to be professional gamers themselves, or just people that want to learn more about the games they spend hours and hours playing. It's all about motivation, and I respect that.

                Keep the comments coming!

                Comment

                • nemesis908

                  #9
                  If i met someone in-game who i liked, i'd teach them all of that for free.

                  It's like charging someone for a waypoint location in an MMO; now there's an idea!

                  Comment

                  • SilverSoul212

                    #10
                    Originally posted by nemesis908
                    If i met someone in-game who i liked, i'd teach them all of that for free.

                    It's like charging someone for a waypoint location in an MMO; now there's an idea!
                    So your saying that although millions of dollars are now being given as prizes for video games competitions (TheCGS), it's still idiotic to consider gaming as a whole a serious organization? That makes no sense! Most of the people that come to the site are people that are either really serious about video games, and want to try to get a bit of a helping hand, as it were, to achieve professional status. The other group are people that are entirely new to the game, or just started a while ago, and want some input from a pro to help them get on their way.

                    Gaming is becoming a serious enterprise, whether you like it or not. It's not as simple as, "well it's video games, so it should be free to learn." Now, gaming is raking in millions of dollars, just in the United States, so FPSTrainers is trying to help the organization as a whole, along.

                    Once more, thanks for the comments, and keep them coming!

                    Comment

                    • nemesis908

                      #11
                      You're putting words in my mouth.

                      It's just as idiotic for people to pay for "pros" to teach them as it is for "pros" to charge people to lend them their "skills".

                      I'm personally very serious about computer games, but i will never pay for some chump to "teach" me what's common sense.

                      You're basically taking advantage of this "computer games are serious business" scenario, and of the people that don't know any better. It should always be free to learn tips and tricks (which is what you're selling).

                      Comment

                      • AllFoamNoBeer
                        Member
                        • Apr 2007
                        • 4034

                        #12
                        2142 forum.
                        CS:S topic.

                        BAAAAAAAAAAAAAAAAAAD choice buddy.

                        Comment

                        • SilverSoul212

                          #13
                          Originally posted by nemesis908
                          You're putting words in my mouth.

                          It's just as idiotic for people to pay for "pros" to teach them as it is for "pros" to charge people to lend them their "skills".

                          I'm personally very serious about computer games, but i will never pay for some chump to "teach" me what's common sense.

                          You're basically taking advantage of this "computer games are serious business" scenario, and of the people that don't know any better. It should always be free to learn tips and tricks (which is what you're selling).
                          Well I'm sorry for seeming like I was putting words in your mouth, but I seem to have misunderstood you. I just thought that I had already proved that it's not common sense. Most of the things that these trainers teach are very beyond common sense. I guess I should re-address that issue:

                          Most of the things that these trainers teach are very well beyond common sense. Common sense, if I'm being as conservative to your views as possible, means what can be learned on your own. I hope this is an acceptable definition. But can you learn what to do in a specific situation (i.e. 2 terrorists versus you, bomb's at site B, you're at mid with an awp, deagle and two flashes. Player on your team noted that one of the defenders was rotating to your flank and there's a smoke in window), if you haven't experienced it over and over again, and gotten down a specific way to handle it? In basic terms: No. So instead of playing hundreds of scrims to try to learn exactly what to do in this situation, or, rather, the basics of what you should do (flash in window, go around flank, kill the flanker, rush in and kill the defender, (just an example)), you can simply learn it from a professional who's been bound to see this exact situation countless times.

                          And no, we're not prying on those who don't understand. I personally would buy a lesson if I played either of the games offered. I'm not even ambitious of becoming a professional gamer; I'd just like to learn some of the stuff that has passed over my head. Let alone somebody like yourself that's actually serious about gaming. You should be proud that the gaming community is progressing as a whole, and be happy to ride the crest of the gaming wave with us.

                          However, I do apologize if I seemed to put words in your mouth, as I had no intention of doing this. We're planning to have a free training event soon, and I hope that you join in the festivity, so that you might be able to understand how in-depth these training sessions really are. Either way, please keep the comments coming :)

                          Comment

                          • Iwantcable
                            Member
                            • Jul 2007
                            • 2362

                            #14
                            Rofl, kudos for not flaming IMO.

                            Comment

                            • nemesis908

                              #15
                              Of course you can learn what to do in certain situations like the one you gave example of, albeit you might get it wrong a few times. The best way to learn is by playing through those situations, at which point no tutelage is needed. Why would playing through staged scenarios benefit a player more?

                              You/they, whoever is providing these tutorials can't provide anything more than a player can learn on his/her own by playing through the aforementioned scenario.

                              To make the best of a player is to let them figure out how to do it on their own, instead of having countless players using the same strats because they all bought their "skills".

                              I wouldn't have an issue with this if it weren't for the fact that you're actually charging gullible people to learn what they can for free off of people good enough to do so, or by personal experience.

                              Basically, everything on your list a player can learn for himself if he/she wants to. You can't teach people to have the right attitude, they either do or they don't, giving them more to think about (i.e. am i doing it like the "pros" would?) hardly makes a player better.

                              Comment

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