The motion mine bait has made getting MM kills much more difficult, especially if there is an engineer in the gunner seat of the target vehicle. He just jumps out, tosses the bait and jumps back in. An SMG can't kill the guy quick enough unless he is right next to you. Meanwhile you can't move close to him or the driver blows you away. Even if the driver is the only guy in the vehicle, it is pretty safe for him to jump out and toss the bait.
Back when you had to clear the mines with the diffuser, it was so dangerous the driver usually didn't dare get out - leaving the vehicle vulnerable to pilum fire. Now the mines are cleared so fast the vehicle only needs to stop for a couple of seconds.
The balance is now tilted a little in favor of the vehicle whores - but I guess since the guys with the MMs are probably also vehicle whores, it just has the net effect of moving engineers off of the streets and into armor.
I love those little soccer balls of death - too bad they have essentially been nerfed.
Back when you had to clear the mines with the diffuser, it was so dangerous the driver usually didn't dare get out - leaving the vehicle vulnerable to pilum fire. Now the mines are cleared so fast the vehicle only needs to stop for a couple of seconds.
The balance is now tilted a little in favor of the vehicle whores - but I guess since the guys with the MMs are probably also vehicle whores, it just has the net effect of moving engineers off of the streets and into armor.
I love those little soccer balls of death - too bad they have essentially been nerfed.

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