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Keybinding is annoying as hell

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  • Keybinding is annoying as hell

    Can anyone please tell me why the 5 & 6 buttons are reversed when using unlocks - Am I missing something?

    I managed ok when i was using pk rockets cause u can afford that second if u accidentaly press defib!

    But now I'm going 1st tier unlocks only in prep for ESl - that means Scar & Herzog on EU lol

    A typical scenario::

    If I'm pulling out the Herzog that means I'm badly under the kosh ie. scar clip empties, still one or 2 guys left & don't have time to reload = switch to herzog "F**KING defib WTF" Dead

    I'm guessing only a patch would fix this. But then again I guess this is an intended feature so fat chance

  • #2
    The unlock guns have the defib and addons switched for some reason.

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    • #3
      Why do i see two of this thread (double posted?)

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      • #4
        Yea i know what you mean Alpha, it's annoying, but i only use stock Assault rifles anyway so it's no biggy to me

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        • #5
          Originally posted by Mazee View Post
          Why do i see two of this thread (double posted?)
          lol yeah my bad. Internet went haywire or summit

          @Eze yeah I'm gonna stick with Scar/Krylov 4 a while so should be ok but you know your gonna end up with a voss at some stage - rez kit switching or just switching 4 ammo

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          • #6
            It's very annoying, but it's something you have to get used to. Maybe someday DICE will fix it.

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            • #7
              Yea hopefully it will get fixed, saying that though alot of things are screwed up.

              Like when recon if you take RDX and APM, the RDX is #5 and AMP #6, whereas if you take RDX and Cammo, the Cammo is #5 and RDX is #6

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              • #8
                I agree that it is very lame that the key binding are reversed for the stock Vs Unlocks.
                I cant think of a good reason for this, can anyone else?

                I think it would be great to have one unlock slot as key 5 and the other as key 6, that way each player could set thier unlocks as they like them.

                I saw in another post some idiot say that you could rebind 5 to 6 and vice versa, but that would effect all classes.

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