The saaw should work like pk rockets

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  • Quemical
    Member
    • Jan 2007
    • 1114

    #1

    The saaw should work like pk rockets

    I was just thinking on how the saaw is the only unlockable weapon that is not a weapon by itself because it still uses the mitchel and sudnik so shouldnt it work as an add on like the pk rockets?
  • Lunien

    #2
    Hmm..true, thats a good idea. You get anti-armor capability with the trade off of having a lock on tone, and you get some anti-air ability.

    Comment

    • RaBiD_MoOsE

      #3
      When I read that title I actually thought of something else...

      How bout a new type of AA rocket: flak. You fire a high speed projectile that doesn't home but it will beep when it's near the enemy aircraft and you can right-click to detonate it.

      Man that'd be cool.

      Comment

      • Lunien

        #4
        I dont think that would work too well...the aircraft is gone by the time it gets to the spot it once was...this would only work when they're hovering..

        Comment

        • RYKUU
          Member
          • Dec 2006
          • 2352

          #5
          na ah i dont think so mate i had a terrible round just then and the PK rockets are so annoying.

          Comment

          • Quemical
            Member
            • Jan 2007
            • 1114

            #6
            Im saying they should be carried as extra ammo like the pks. They would still work the same but not be the main weapon

            Comment

            • imported_Ezekiel
              Member
              • Oct 2007
              • 1008

              #7
              It would be good, but it would throw the balance out the window, it would just be too powerful if you had both the SAAW and AT rockets

              Comment

              • ICE*T

                #8
                Originally posted by Quemical View Post
                I was just thinking on how the saaw is the only unlockable weapon that is not a weapon by itself because it still uses the mitchel and sudnik so shouldnt it work as an add on like the pk rockets?
                I think the engie would be a bit overpowered with this ability

                Comment

                • =)BiT(=AutoFodder

                  #9
                  how about if you only got one saaw missile per clip, that wouldn't be overpowered (by that much)

                  Comment

                  • zyml

                    #10
                    Please don't do anything to the SAAW unless it's for the benefit of killing infantry please

                    Comment

                    • Biotech2142

                      #11
                      SAAW is ok as is. It just needs a tiny little bit of increased travel speed to make it useful against expert pilots.

                      Comment

                      • kelso

                        #12
                        I really like the saaw its my best weapon as far as ranking goes. When I want a mellow game I just plant MM's and hide out in the map somewhere taking shots at aircraft.

                        Comment

                        • Vreki
                          Senior Member
                          • Oct 2007
                          • 4226

                          #13
                          As an add on it would be too powerful, making aircrafts obsolete.

                          I dont see the Man-Portable-Flak-Cannon working. You would have to put up an amount of fire that equals that of the AA guns. Not only because of the damage, but because it is very hard to hit a free flying object.
                          That would look strange coming from a single soldier with a hand-held weapon

                          Even with the current AA guns it is hard to hit something no flying directly too/from you, due to their complete lack of advanced sights.

                          The current SAAW would be great if they could make the tracking work consistently, but missiles has been bugged since at least BF2, so I no longer believe that will happen.

                          If I were to design a replacement AA weapon, then I would skip the missiles and flak altogether and go for some kind of machine-gun.

                          Make the bullets have high velocity so you can actually aim at the aircraft. And then invent some handicap so it wont replace the mg´s of the support class. Maybe make it a Gatling type gun with a high startup time.

                          Comment

                          • Yraen

                            #14
                            Originally posted by Vreki View Post
                            As an add on it would be too powerful, making aircrafts obsolete.

                            I dont see the Man-Portable-Flak-Cannon working. You would have to put up an amount of fire that equals that of the AA guns. Not only because of the damage, but because it is very hard to hit a free flying object.
                            That would look strange coming from a single soldier with a hand-held weapon

                            Even with the current AA guns it is hard to hit something no flying directly too/from you, due to their complete lack of advanced sights.

                            The current SAAW would be great if they could make the tracking work consistently, but missiles has been bugged since at least BF2, so I no longer believe that will happen.

                            If I were to design a replacement AA weapon, then I would skip the missiles and flak altogether and go for some kind of machine-gun.

                            Make the bullets have high velocity so you can actually aim at the aircraft. And then invent some handicap so it wont replace the mg´s of the support class. Maybe make it a Gatling type gun with a high startup time.
                            For the chaingun idea: Make it so it has to be "right-clicked" and placed on the ground (tripod) before it can be used as well as the startup idea. It'll never happen, but would be neat.

                            Comment

                            • Quemical
                              Member
                              • Jan 2007
                              • 1114

                              #15
                              The engineer kit needs something new and better. Some would say the motion mines are gonna be almost useless now. Because the zeller, defuser, mine bait and now the clark rdx can get rid of them. When u look at the other kits u see more perks and useful items. Recons have the lambert, apms and rdx. Assault has the voss, baur, pks and herzog. Support has ganz, clark, sentry, ids and with the new patch the clark rdx will be usefull. What does engi have? The pilum and pds (the mind bait and motion mines just cancel eachother out). We just get more stinking clips as unlocks.

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