id like to see the engi defuser kit go up against rdx a bit better, it seems to me there is an intentional handicap where the defuser takes .5 secs to warm up before and between disarms. with all the ppl rdx hopping on the titan and spaming mountains of explosives around corners you can not reach it be nice to have something more reliable in the titan
so i have two suggested changes not both, 1 or the other
1. a short shotgun like range and quick refire rate to cover wider areas for defusing this change is to go against rdx hoppers to give the defuser a bit more room to target "thrown" rdx kits
2. if that change is unfair then simply remove this .5 sec warm up on the defuser ( or make it faster) so that if you are disarming a mountain of rdx /apm spam on a hallway someone doesnt just run up to you and throw more rdx. it seems to me giving the defuser this handicap seems pointless and without reason considering the much more frequent use of rdx then defusers, some ppl suggested to spam rdx on their rdx, thats dumb because not all servers are ff=off you will kill yourself if not your teammates.
i think making the defuser a bit more aggressive this way is a good balance for the game not enough ppl spend time actually fighting on the titan these days if their not spaming nades thier "carpeting" the hallway with rdx.
also another point someone brought up with the recent change to the esp being able to detonate explosives and consoles. since you are able to resupply yourself you have unlimited amounts of ranged disarm potential. so i think since this was the engi's original purpose this "upgrade" would very much suit the game to balance things out
so i have two suggested changes not both, 1 or the other
1. a short shotgun like range and quick refire rate to cover wider areas for defusing this change is to go against rdx hoppers to give the defuser a bit more room to target "thrown" rdx kits
2. if that change is unfair then simply remove this .5 sec warm up on the defuser ( or make it faster) so that if you are disarming a mountain of rdx /apm spam on a hallway someone doesnt just run up to you and throw more rdx. it seems to me giving the defuser this handicap seems pointless and without reason considering the much more frequent use of rdx then defusers, some ppl suggested to spam rdx on their rdx, thats dumb because not all servers are ff=off you will kill yourself if not your teammates.
i think making the defuser a bit more aggressive this way is a good balance for the game not enough ppl spend time actually fighting on the titan these days if their not spaming nades thier "carpeting" the hallway with rdx.
also another point someone brought up with the recent change to the esp being able to detonate explosives and consoles. since you are able to resupply yourself you have unlimited amounts of ranged disarm potential. so i think since this was the engi's original purpose this "upgrade" would very much suit the game to balance things out
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