Idea for improvement

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  • eddiecatflap

    #1

    Idea for improvement

    Not sure if this has been brought up, but its something i have thought about for a while to stop the spawn killing and respawning in bad areas.

    What i think is as soon as you respawn you have 5 seconds of "being immortal" You cannot shoot anyone either to keep it even.

    Just gives you 5 secs to avoid spawn killers and spawning in the worse place.

    Yesterday i spawned next to APM mines so i had no chance, twice in a row it happened.

    Do you think this is a good or bad idea?
  • Dtneter
    Member
    • Jul 2007
    • 1158

    #2
    hmm i think its a relative good idea *looks at ghost recon jungle storm for playstation2 kills a teammate and watch him flikker and be immortal*

    Comment

    • Biotech2142

      #3
      Discussed a lot since 5 years...

      The best help could be multiple spawn points. Seconds of invincible spawn could severely impact the conquest mode in a negative way.

      Comment

      • ebevan_91
        Member
        • Aug 2007
        • 649

        #4
        Bad Idea.

        That's like saying: "Hold on Mr. Enemy! Please let me run away and hide!"

        Comment

        • Cann0n-Fodder

          #5
          Yeah but "spawning" itself isn't completely realistic either, rbecan59. "Hold on Mr. Enemy let me spawn out of thin air from nothing"

          Comment

          • eddiecatflap

            #6
            Yeah point taken,

            I think it would eliminate the crys of "Spawn killer blah blah blah"

            By the wat what do you think of my avatar? I took that picture

            Comment

            • oplock1000

              #7
              I think the best thing if a game is to use invincibility, is to only have it availible in uncap/bases and not in normal spawnpoints. Another idea that I think one of the call of duty games used was an air insertion into almost every map, the pods would have to be nerfed a bit so that people could waggle across the whole map (points finger at self). but if you could have random pod spawns inside a certain area around silos/flags it might help prevent the random/camped spawnkills

              Comment

              • Lt.ConVix

                #8
                i get pissed when i spawn to turn round and there is aguy with a voss stickin in my head its annoying to the point where it makes me wna take a break =P

                maybe if there was multiply spawns in the area like ruins if there were 3 sub spawn points which gives a better chance of spawning in a location that you can spawn at to get your bearings if not a good squad leader should have a beacon there if its intence if no good use of the otus

                Comment

                • Vreki
                  Senior Member
                  • Oct 2007
                  • 4226

                  #9
                  Instead of invincibility post-spawn, maybe there could be a "ghostview" a few seconds pre-spawn?

                  That would allow you too look around and orientate yourself before you actually spawn.

                  Comment

                  • xslaneyx

                    #10
                    Originally posted by eddiecatflap
                    Yeah point taken,

                    I think it would eliminate the crys of "Spawn killer blah blah blah"

                    By the wat what do you think of my avatar? I took that picture
                    did you really take it lol??? if so whats the names of the birds in the pic lol.:laugh::laugh:

                    Comment

                    • venny

                      #11
                      or maybe actually choose the exact place to spawn cos currently even if u choose a flag to spawn, it still spawns u at a range of random predefined locations. maybe it should let us choose which of these spawn locations at the flag we want to spawn in.

                      Comment

                      • Graybo

                        #12
                        Spawn killing becomes a serious problem when you are fighting for that last flag!! otherwise you just respawn somewhere esle and live with it.

                        Make all maps with an uncapable base for each side......keeps game flowing nicely. (Yes, this may have a down side...baseraping, however you'd have to think harder and become better at fighting your enemy back/away from the base).

                        I hate joining a map that you are on the side which has lost all its flags and you have to wait to loose or join another server.

                        Titan is ok has you've always got your titan to spawn on.

                        (just a suggection) :)

                        Comment

                        • DutchDude

                          #13
                          Titan sucks... why do I have to fight invincible spammers? Breaks the gameplay.

                          Comment

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