LOL OWNED :)
Fps
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Actually when you press print screen, it's not just the MS one working, Bf2142 saves 2 copies of the screenshot (one PNG, other JPEG) in your documents>bf2142>screenshots.Originally posted by <TlXl> vika09 View PostFRAPS does freeze for a split second, the MS SS system takes more resources etc, the FPAPS one takes less, slower comps will feel that difference, faster ones will take no notice of the FRAPS SS.
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imo medium is fine. High will slow you down in firefights, plus you can't really notice the difference unless you have a super hi-res monitor.
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Everything maxed but AA x2
I get around 65 FPS but it drops to low 40 high 30 when orbital and EMP strikes come down together. I might put effects on medium since I don't watch EMP strikes nor orbital strikes but run away from them =P
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I care about eye candy when it grants me a tactical advantage (e.g. draw distance or mesh detail). Things like terrain or dynamic effects are not so important, but if you can run them higher, then there's no reason not to get some visual enjoyment out of the game as well.
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I think the only things that affect gameplay are:
Terrain - Bushes, etc look more see through at low
Lighting - Shadows disappear from most buildings
Geometry - Vehicles can been seen from farther away
Dynamic light - Can see muzzle flash on the ground
Dynamic shadows - Not as useful since most shadows are directly under people's feet, bet heck, who cares?
View distance scale - Duh.
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