I found this interesting on reddit. Its a bit of a bitch to sift through but it had some interesting points.
It addresses a few questions in an attempt to dispel some of the conspiracy surrounding the Frostbite engine. One thing I got from it which makes sense from a copyright perspective is how it seems like DICE and EA want to establish the Engine as a proprietary system, or at least keep it out of the hands of competitors. I dunno, read it for yourself and discuss. I haven't even finished it yet.
Edit: Hell, they don't even say "Modding ruins games" they even say this:
TheBikingViking said:
Actually, I think history has proven that mods can be very beneficial for games, even on a commercial level. The sales of Arma, for example, really took off after the Day Z mod was released. So what you're saying is actually not true whatsoever.
Also, if we remove the support of any modifications to the game, it's solely due to potential security and cheating issues, or because it explicitly violates our Terms of Service.
So, as always, stupidly optimistic me has some hope for the future, even if its a little far into the future.
It addresses a few questions in an attempt to dispel some of the conspiracy surrounding the Frostbite engine. One thing I got from it which makes sense from a copyright perspective is how it seems like DICE and EA want to establish the Engine as a proprietary system, or at least keep it out of the hands of competitors. I dunno, read it for yourself and discuss. I haven't even finished it yet.
Edit: Hell, they don't even say "Modding ruins games" they even say this:
schmor_v1 said:
they dont allow mods so that the only extra content are dlcs
-> mods = less money for ea
its starts with simple things like banning people that remove the stupid blue tint
they dont allow mods so that the only extra content are dlcs
-> mods = less money for ea
its starts with simple things like banning people that remove the stupid blue tint
Actually, I think history has proven that mods can be very beneficial for games, even on a commercial level. The sales of Arma, for example, really took off after the Day Z mod was released. So what you're saying is actually not true whatsoever.
Also, if we remove the support of any modifications to the game, it's solely due to potential security and cheating issues, or because it explicitly violates our Terms of Service.
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