Since it's release, I played Bad Company 2 up until June of 2010. I absolutely loved the game. There were endless ways to play the game. You could go through that doorway that the enemy is camping, orrrr you could blow a freaking hole in the wall and go in a different way, better yet just drop the building on him.
It seemed that there was a lot more destruction going on in BC2. You'd start out a round with a beautiful landscape, and halfway through it was a WW1esque No Man's Land with no trees, buildings, and tons of craters in the ground. Now BF3 seems like a step down from BC2. Am I the only one that feels this way?
Most of the buildings in BC2 could be brought down, and in BF3 most cannot. There's a bigger variety of buildings in BF3 but I almost prefer BC2's destructibility to BF3s eye-candy buildings since it offered more in terms of replayability.
It seemed that there was a lot more destruction going on in BC2. You'd start out a round with a beautiful landscape, and halfway through it was a WW1esque No Man's Land with no trees, buildings, and tons of craters in the ground. Now BF3 seems like a step down from BC2. Am I the only one that feels this way?
Most of the buildings in BC2 could be brought down, and in BF3 most cannot. There's a bigger variety of buildings in BF3 but I almost prefer BC2's destructibility to BF3s eye-candy buildings since it offered more in terms of replayability.
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