This is a list of changes i 've gathered from various forums and myself that i feel would add to the gameplay of the game making it better , plus giving it more reason to be called BF3 by evolving some of its aspects.Since right now not many BF2 aspcets are present making me and many others feel this is BC3.(By NO MEANS am i bashing or trolling , this game is awesome ,i am just feeling that this needs some more BF2 elements to be a sequel.After all you can't put a Ferrari symbol on a Toyota and expect to sell it with no one complaining )
-Health doesn't regen if dropped below 15%(role to medics+for those epic and intense"I need a medic!!" moments to still exist)
-Flares default for all air vehicles.(newbies have a chance to level up+balance)
-Stinger has longer reload
-At least two stingers need to be working togeather to bring down air vehicles(no single soldier should be able to rule the skies , without operating a stationary turret,a vehicle or without the help of his teammates+emphasis to teamwork)
-Jet handling could use some more (slight) improvement
-Helicopter handling needs a lot of improvement(they should be able to barel roll like BF2 and like real life)(will also help balance since they are vulnerable to ALL anti air types)
-Helicopter flares need less cooldown than jet flares(again they can be brought down with all AA types unlike the speedy jet , let alone the stinger)
-Flags in conquest maps could use some space between them(feels like they are not exploiting the so great maps they made)
-Slightly less scope glint when in standing position(reason for glint was prone snipers in the first place)
-You get slowly healed when in a transport vehicle with a medic inside
-Slight boost in explosive radius(feared of becoming Overpowered they end up too weak, so much nerf isn't needed)
Vehicles need an overall buff + An all infantry team>An infatry and vehicles team at the moment (They are vehicles ,they are supposed to be powerful and they should instill fear.This is not Call of duty, this is Battlefield and damn there is even Squad Deathmatch and Infantry only for the vehicle haters)
-Vehicles disabled at a lower % (something like 30%)
-No longer does HP get removed per second after disable(the handicap is enough)
-HP slowly drains only below 15% (realism factor)
-HP heals only from 50% up still , or even more( balance)
-Overall damage boost on all vehicles vs infantry , especially to the tanks.
-Consider giving some specs by default to some vehicles(balance+new user friendly)
Some credit :http://forums.electronicarts.co.uk/b...cles-team.html
Please fellow BF fans , if you agree , post and vote to support this post and i will be trying to get a dev to notice this.Thanks for supporting or reading this.
-Health doesn't regen if dropped below 15%(role to medics+for those epic and intense"I need a medic!!" moments to still exist)
-Flares default for all air vehicles.(newbies have a chance to level up+balance)
-Stinger has longer reload
-At least two stingers need to be working togeather to bring down air vehicles(no single soldier should be able to rule the skies , without operating a stationary turret,a vehicle or without the help of his teammates+emphasis to teamwork)
-Jet handling could use some more (slight) improvement
-Helicopter handling needs a lot of improvement(they should be able to barel roll like BF2 and like real life)(will also help balance since they are vulnerable to ALL anti air types)
-Helicopter flares need less cooldown than jet flares(again they can be brought down with all AA types unlike the speedy jet , let alone the stinger)
-Flags in conquest maps could use some space between them(feels like they are not exploiting the so great maps they made)
-Slightly less scope glint when in standing position(reason for glint was prone snipers in the first place)
-You get slowly healed when in a transport vehicle with a medic inside
-Slight boost in explosive radius(feared of becoming Overpowered they end up too weak, so much nerf isn't needed)
Vehicles need an overall buff + An all infantry team>An infatry and vehicles team at the moment (They are vehicles ,they are supposed to be powerful and they should instill fear.This is not Call of duty, this is Battlefield and damn there is even Squad Deathmatch and Infantry only for the vehicle haters)
-Vehicles disabled at a lower % (something like 30%)
-No longer does HP get removed per second after disable(the handicap is enough)
-HP slowly drains only below 15% (realism factor)
-HP heals only from 50% up still , or even more( balance)
-Overall damage boost on all vehicles vs infantry , especially to the tanks.
-Consider giving some specs by default to some vehicles(balance+new user friendly)
Some credit :http://forums.electronicarts.co.uk/b...cles-team.html
Please fellow BF fans , if you agree , post and vote to support this post and i will be trying to get a dev to notice this.Thanks for supporting or reading this.
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