It seems Dice switched to a client side detection, you die a lot after going behind a cover and the laggy players can basically teleport in your face and you'll die because on their screen they saw you before you could saw them thanks to their high ping. I even tried several servers with 300 ping and I did better than on a 50 ping, I could actually try some rush tactic instead of insta-dying.
Unless it's some weird and horrible netcode + lag compensation system but I really doubt it.
Unless it's some weird and horrible netcode + lag compensation system but I really doubt it.
Comment