Would you give up destruction for larger maps in BF3?

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  • golfisfun
    Member
    • Feb 2008
    • 211

    #31
    Re: Would you give up destruction for larger maps in BF3?

    128 -256 or bust

    Comment

    • Minmaster
      I DON'T PLAY CS!
      • Nov 2006
      • 4112

      #32
      Re: Would you give up destruction for larger maps in BF3?

      you'll be lucky if we get 64 because of the console limitation.

      Comment

      • BlueAngel7
        Member
        • Feb 2007
        • 126

        #33
        Re: Would you give up destruction for larger maps in BF3?

        I don't see why they can't make different sized maps for seperate platforms. I think they are coding BF3 on the PC so it's not impossible.
        Battlelog; jeffb7

        Comment

        • Spik3d
          Member
          • Feb 2006
          • 4890

          #34
          Re: Would you give up destruction for larger maps in BF3?

          Originally posted by BlueAngel7
          I don't see why they can't make different sized maps for seperate platforms. I think they are coding BF3 on the PC so it's not impossible.
          Well, yeah, they're coding it on the PC, but not likely for the PC.

          Comment

          • LunaTiK TunaLiK
            Member
            • Jun 2007
            • 923

            #35
            Re: Would you give up destruction for larger maps in BF3?

            I think they need to focus on making everything look better and forget about destruction for now

            Bigger maps, more people, better graphics with minor destruction.

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            • Spik3d
              Member
              • Feb 2006
              • 4890

              #36
              Re: Would you give up destruction for larger maps in BF3?

              Originally posted by LunaTiK TunaLiK
              I think they need to focus on making everything look better and forget about destruction for now
              Nooooooooooooooo.

              What they need to focus on is GAMEPLAY, not ****ing aesthetics.

              Comment

              • (BG)Patton
                Member
                • Jun 2007
                • 829

                #37
                Re: Would you give up destruction for larger maps in BF3?

                i need destruction. i cant play without it. also, in all hinesty large numbers of players on urban maps (karkand) leads to grenade fest. however, if it was possible to have both destruction and large maps and 64+ players than hell yeah it will be the game to end all games.

                sadly, the consoles are what, 5 or 6 years old now? they cant handle that and so we the PC gamers are once again bent over and violated.

                Comment

                • Infernalis
                  Yatta
                  • Jul 2007
                  • 1579

                  #38
                  Re: Would you give up destruction for larger maps in BF3?

                  In Red Orchestra 2 (64 players) there will be limited destruction, you can destroy a building but the foundations will still be here, like in Bad Company 1. It's a middle ground, you cannot entirely blow all covers but you can't hide either in a tent if someone throw some 2tons bombs on you.

                  Comment

                  • LunaTiK TunaLiK
                    Member
                    • Jun 2007
                    • 923

                    #39
                    Re: Would you give up destruction for larger maps in BF3?

                    Originally posted by Spik3d
                    Nooooooooooooooo.

                    What they need to focus on is GAMEPLAY, not ****ing aesthetics.
                    I would be completely happy with a smoother and better looking bf2.

                    Comment

                    • Infernalis
                      Yatta
                      • Jul 2007
                      • 1579

                      #40
                      Re: Would you give up destruction for larger maps in BF3?

                      I don't think it would take too much bandwith/server ressources if only a building can be destroyed by a certain amount of powerful and limited explosives (C4/planes bombs/tanks shells) so only a few building can be destroyed at once, it's ridiculous in BC2 that you can destroy a whole stone wall with a grenade.

                      As far as I remember Project Reality had maps with destructibles buidlings and it worked with 64 players, the destruction was just very simple, you couldn't break every windows or trees.

                      Comment

                      • LunaTiK TunaLiK
                        Member
                        • Jun 2007
                        • 923

                        #41
                        Re: Would you give up destruction for larger maps in BF3?

                        I just think the destruction in BC2 looks so retarded that it isn't even worth having.

                        Comment

                        • Spik3d
                          Member
                          • Feb 2006
                          • 4890

                          #42
                          Re: Would you give up destruction for larger maps in BF3?

                          Originally posted by LunaTiK TunaLiK
                          I would be completely happy with a smoother and better looking bf2.
                          They kinda ditched the gameplay from previous games a while ago, if you haven't noticed.

                          Comment

                          • Olympus
                            Member
                            • Jan 2010
                            • 5

                            #43
                            Re: Would you give up destruction for larger maps in BF3?

                            When you have a very good title as BF2 Was ,is not clever to make many changes.
                            Just better graphics and maybe small gameplay improvements and you have an almost perfect game.
                            Battlefield spirit was always in large maps with many vehicles and most important airplanes,this is Battlefield.
                            If you have notbig maps and airplanes you have not BF Game you have a COD Game.
                            For me DICE must stay in Routes.
                            Big maps ,many vehicles airplanes,choperrs ,comanders etc.This is BF Spirit.Forget BC2 this is not a real BF Game.
                            Make a real BF Game guys , a real 12 vs 12 game and even more.

                            Comment

                            • LunaTiK TunaLiK
                              Member
                              • Jun 2007
                              • 923

                              #44
                              Re: Would you give up destruction for larger maps in BF3?

                              theeey shoooouuulllddd goooo bacccckkkk tooooo bbbffff222 gaammmeeplllayyy stttyyylleee and concentrate more on better graphics and smoother less glitchy new engine without the destruction mechanics that make all of this almost impossible.

                              Comment

                              • WolfAlmighty
                                Artillery Magnet
                                • Jan 2007
                                • 2113

                                #45
                                Re: Would you give up destruction for larger maps in BF3?

                                Originally posted by LunaTiK TunaLiK
                                theeey shoooouuulllddd goooo bacccckkkk tooooo bbbffff222 gaammmeeplllayyy stttyyylleee and concentrate more on better graphics and smoother less glitchy new engine without the destruction mechanics that make all of this almost impossible.
                                :nod:

                                Comment

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