Recent Demize twitter

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  • Tampa
    Member
    • Feb 2010
    • 504

    #1

    Recent Demize twitter

    "Interesting rush idea: Infantry can only plant. Only Vehicles can damage crates. (Plus D2.0) No C4, No RPGs. Thoughts? Feedback?"

    Thoughts?
    I think if you can sneak up and C4 an mcom you deserve to get the points.
  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #2
    Re: Recent Demize twitter

    Its a nice idea, but when I play rush, C4,RPGs,Tanks are not an issue, its getting infantry to move forward. Figure out a way to solve that issue.

    Crunch
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch

    Comment

    • RocketChild
      Senior Member
      • Aug 2005
      • 3949

      #3
      Re: Recent Demize twitter

      I'd rather have the option to have an engineer be able to repair the mcom somewhat, and it would take a long time to repair though.

      Comment

      • Vreki
        Senior Member
        • Oct 2007
        • 4226

        #4
        Re: Recent Demize twitter

        Originally posted by Tampa
        "Interesting rush idea: Infantry can only plant. Only Vehicles can damage crates. (Plus D2.0) No C4, No RPGs. Thoughts? Feedback?"

        Thoughts?
        I think if you can sneak up and C4 an mcom you deserve to get the points.
        IMHO it makes for a better gameplay when the objectives cant be insta-killed.

        Comment

        • [Expletive Deleted]
          The Penetrator
          • Oct 2006
          • 2855

          #5
          Re: Recent Demize twitter

          I don't mind infantry who get close enough to put C4 on the MCOM. Tanks from across the map that are in a place the defenders can't go, C4 UAV/Blackhawk, RPGs from defender-inaccessible areas; those annoy me. C4 from a guy sitting there tossing it, though? You can just kill him and it goes away.

          Well, mines on the MCOM are a whole different story. They NEVER go away, so you're screwed if someone just tosses a few as insurance while he's arming the MCOM. It's even worse that on some MCOMs you can put the mines/C4 below or above the MCOM and still blow it up, without ever entering the same room or getting a line of sight on the thing.

          Comment

          • MrChris_CJ
            Mudkips
            • Jul 2005
            • 2610

            #6
            Re: Recent Demize twitter

            C4ing is fine, missile launchers are a bit annoying but they should just tone their damage down vs the mcoms a bit

            and he wants feedback? and on twitter?

            since when did he listen to anything other people had to say, he just makes **** changes on his own

            Comment

            • ThIrD-EyE
              Member
              • May 2006
              • 283

              #7
              Re: Recent Demize twitter

              What exactly does he mean by infantry and that only they can "plant"? Everything he said is not a good idea. I use RPGs on the MCOM when my team decides it's best to be cannon fodder and just run at the enemy only to get cut down. It's a tactic that should not be removed and would actually make me stop playing rush all together. Some of the rush maps have a stupidly impossible start that usually end up with the attackers all going recon. Valparaiso and Isla Inocentes have the worst starts for attackers.

              Comment

              • Nate79
                Member
                • Sep 2009
                • 107

                #8
                Re: Recent Demize twitter

                Originally posted by Vreki
                IMHO it makes for a better gameplay when the objectives cant be insta-killed.
                This ...

                Comment

                • CptainCrunch
                  I am the 1%
                  • Oct 2007
                  • 12976

                  #9
                  Re: Recent Demize twitter

                  Originally posted by ThIrD-EyE
                  What exactly does he mean by infantry and that only they can "plant"?
                  He means the MCOM has to be armed and no other method will destroy it.

                  Crunch
                  Twitter: @CptainCrunch
                  Battlelog/Origin: CptainCrunch

                  Comment

                  • =MNKY=Frosty
                    Member
                    • Oct 2007
                    • 1079

                    #10
                    Re: Recent Demize twitter

                    Originally posted by CptainCrunch
                    He means the MCOM has to be armed and no other method will destroy it.

                    Crunch
                    Except tanks and stuff.

                    Comment

                    • CptainCrunch
                      I am the 1%
                      • Oct 2007
                      • 12976

                      #11
                      Re: Recent Demize twitter

                      Originally posted by =MNKY=Frosty
                      Except tanks and stuff.
                      Yeah

                      Crunch
                      Twitter: @CptainCrunch
                      Battlelog/Origin: CptainCrunch

                      Comment

                      • [Expletive Deleted]
                        The Penetrator
                        • Oct 2006
                        • 2855

                        #12
                        Re: Recent Demize twitter

                        I think tanks sniping MCOMs or buildings with MCOMs from inside the attacker deployment area, where defenders can't go get them, is more annoying than people with C4. You can at least do SOMETHING against infantry with C4...

                        Comment

                        • iQue
                          Member
                          • May 2007
                          • 4925

                          #13
                          Re: Recent Demize twitter

                          To be honest, I'd like to see more attacker friendly maps with the only way to destroy the MCOM being arming it.

                          Comment

                          • fatmooseknuckle
                            Member
                            • Apr 2008
                            • 528

                            #14
                            Re: Recent Demize twitter

                            Originally posted by CptainCrunch
                            Its a nice idea, but when I play rush, C4,RPGs,Tanks are not an issue, its getting infantry to move forward. Figure out a way to solve that issue.

                            Crunch
                            have admins use the tools that can limit the number of snipers on a team. i think it's a plugin for procon.

                            Comment

                            • RocketChild
                              Senior Member
                              • Aug 2005
                              • 3949

                              #15
                              Re: Recent Demize twitter

                              Originally posted by fatmooseknuckle
                              have admins use the tools that can limit the number of snipers on a team. i think it's a plugin for procon.
                              As much as I could really get behind this idea, I have to say I would prefer a different fashion for it. For the most part, I hate all the candyass snipers that hide in the background and really don't help their team. With that said, I play the hell out of sniper, but I use the kit in an assault style, sporting the G3 or M14. I'm very 'in for face' with the kit so I would hate to not be allowed to use it in a forward capcity. Maybe it would be slick if you could do this sniper option and force recon not to be able to use the 'sniper rifle unlocks'. But, the problem with this, servers that have this locked out might die off because some would not frequent them...then again, they might be hella-popular.

                              Comment

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