A fictional interview with "Michelle Clams" (Micheal Kalms) posted on Eurogamer caught my attention. Very funny read.
Full Interview
EuG: OK, well, that answers that one. Lets move over to revive invulnerability. Could you please explain why it was put in and if it will be taken out?
MC: If you don't mind I'd like to answer that backwards. Revive invulnerability will not be taken out - that'd be against our mantra of "do the minimum amount of work as possible on a game once released". It was put in the game to give the console players a chance to orient themselves when they were revived. Bless em, those console folks need all the help then can get.
MC: If you don't mind I'd like to answer that backwards. Revive invulnerability will not be taken out - that'd be against our mantra of "do the minimum amount of work as possible on a game once released". It was put in the game to give the console players a chance to orient themselves when they were revived. Bless em, those console folks need all the help then can get.


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