Who still don't have it? :)
m-comm attacker pin
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Re: m-comm attacker pin
There should be a rule to start a round only when there is at least one player on each team.
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Re: m-comm attacker pin
I got my first one on a rush server with only 2 players. The only enemy player was sniping. Go figure.
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Re: m-comm attacker pin
I'm pretty even, 33 attacking and 39 defending. I like attacking more. Defend is just sit back and shoot. I'm also not afraid to let my KDR suffer for a win. It should also be said, it really helps if you roll with a good squad, preferably friends on TS/Vent.
Also helps if you go the C4 (mines work too) route for blowing the objective. You can arm the objective, sure, but that's more just to draw in as many defenders as possible before you blow the C4. Especially funny if you actually let them disarm before you set it off because you get a whole bunch of "WTF! Exploit! HAX!" :laugh:
Off Topic:
My biggest problem with Rush lately, has been lopsided teams. I don't mind being an underdog (1-2 down,) but once the other team has 4+ more than you, it's not worth it. I know auto balance was just introduced, so we'll see how that goes.
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