I normally play Rush, but for the times i do play Conquest it seems like the games go by too quick. Even in games where the teams are very balanced skill wise the games don't seem like they last as long as a Rush map. Also, it seems like unless you are constantly capping and re capping flags, the points you get in Conquest are much lower than Rush. Am i just playing this format wrong? Or does it seem that way to you guys? Thoughts?
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Does Conquest need more tickets?
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Re: Does Conquest need more tickets?
Higher ticket count doesn't make the conquest maps less **** so ticket count increase make little difference.
Seriously though, if the maps weren't so ****, I think 150tickets would be good as to not having to play 30 minutes per side on one map like in 2142.
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Re: Does Conquest need more tickets?
There are lots of servers with tickets above 100. I think 150 seems like the most I've seen, and if its fairly even teams matches can go for around 20 mins, and it ends up feeling a lot like battlefield 2. 100 tickets when one team is getting served is definitely not enough, some times it's hard to get a come back going.
Originally posted by AvalancheDiodeThose maps and numbers are designed for 16p game, not 32p.
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Re: Does Conquest need more tickets?
It's a combination of map size, player count and ticket count. A 32 player server on White Pass will more than likely be a quick game since getting from one base to another is very quick. On the flip side, a 16 player Panama Canal could take longer. I would first want bigger maps, which would hopefully lead to more tickets. For the smaller maps, I just want them over quicker.
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Re: Does Conquest need more tickets?
Originally posted by RYKUUSo let me clarify: If you lose a ticket for every death, what is the point of capturing the bases?
ooh seen the dates on this lil bump eh, this is a void subject now anyways since you can increase the Conquest ticket count.
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