Hardcore = Easy Mode

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  • FPS[SONIC]
    replied
    Re: Hardcore = Easy Mode

    What's with all the freakin' Hardcore servers? It's really challenging trying to find a vanilla game. I want to play the way DICE designed it without any annoying customizations.

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  • Minmaster
    replied
    Re: Hardcore = Easy Mode

    just leave the higher damage and give us everything else (other than maybe FF and killcam). no reason to remove crosshairs in vehicles, it's just dumb.

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  • FPS[SONIC]
    replied
    Re: Hardcore = Easy Mode

    Originally posted by [GCA]Tim270
    'Harcore' mode is a joke, removing hud THAT YOU NEED for no reason does not make it 'hardcore' it simply takes away needed gamplay mechanics, for example having a cross-hair as a tank... spotting is also disabled for no reason. It just makes me angry playing it.
    This I agree 100% with.

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  • CptainCrunch
    replied
    Re: Hardcore = Easy Mode

    Originally posted by Minmaster
    anyone notice how tough it is to shoot guys with blackhawk guns without crosshair? i noticed some dude on my team was getting crazy kills with it, i wonder if he put a dot on his monitor.
    Yea, there is a dot on his monitor, but he didnt put it there.

    Crunch

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  • Minmaster
    replied
    Re: Hardcore = Easy Mode

    anyone notice how tough it is to shoot guys with blackhawk guns without crosshair? i noticed some dude on my team was getting crazy kills with it, i wonder if he put a dot on his monitor.

    Leave a comment:


  • MrChris_CJ
    replied
    Re: Hardcore = Easy Mode

    squad spawning and not taking damage is annoying, but imo the revive one is more annoying

    the guy squad spawns and a lot of the time seems a bit bemused lol, can sometimes give you the time to get past the dam superman timer

    but reviving invincibiliy just pisses me off because its what keeps those squads of m60 retards going (the ones you cant eradicate at all)

    the spotting can sometimes be funny, I always fire at the red triangle, nothing like getting a kill halfway across a map doing it lol

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  • CptainCrunch
    replied
    Re: Hardcore = Easy Mode

    Originally posted by [10MD]?|Juno{XXIII}
    I hate that people are invincible when spawning on squad members, that is my biggest pet peeve. I kill the original guy, his buddy spawns in and a lite him up, but the bullets do absolutely nothing, then he kills me without having taken any damage.

    Thats total bs in my opinion.
    In hardcore mode? In regular mode ive been spawn killed many times by spawning into a firefight with the squad I am with.

    Maybe they were using the M60.

    Crunch

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  • JunoPPCLI
    replied
    Re: Hardcore = Easy Mode

    I hate that people are invincible when spawning on squad members, that is my biggest pet peeve. I kill the original guy, his buddy spawns in and a lite him up, but the bullets do absolutely nothing, then he kills me without having taken any damage.

    Thats total bs in my opinion.

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  • Kylee!
    replied
    Re: Hardcore = Easy Mode

    Originally posted by MrChris_CJ
    hell yer that was the case in CS (although I've played that game for a decade now lol)

    but CS, while also being a competitive game excelled in the area of individual skill

    BC2, while giving you the guns still wants you to fight as a team, so 1v4 situations aren't so simple. There have been times where I have come out of 1v3 etc situations on top but only if I had everything loaded etc or attacking from behind, then again in CS the same was true but in games like CS and CSS headshotting was extremely powerful even with a lot level USP or something

    BC2 is a game imo where if you get attacked by superior numbers its normal for you to either only kill one guy or die yourself thats just the way it should be for this type of game imo

    that said I do somethimes think headshot damage could do more but then a lot of guns naturally headshot because of recoil.

    I always saw damage in battlefield as a hard issue though because you have to consider, higher player numbers, explosives etc, spotting, there are a lot of things to consider when you start shooting someone, most of the time you won't be the only guy and a lot of the time the guy probably won't be on full health.

    I currently don't really have a problem with it, I just get annoyed by the bugs where people won't take damage, like when they get revived.
    I can dig it.

    Never really thought of it that way - but that makes sense.

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  • Lordsethonan
    replied
    Re: Hardcore = Easy Mode

    Originally posted by Roamer
    I much prefer HC to Vanilla and not just because the guns have better stopping power. I like the fact that because one guy sees me it doesn't mean that everyone one on the map now sees an orange triangle above my head. I think the Q spotting is one of the most ridiculous features in the vanilla game. You can even see the bloody triangles through foliage, wtf? Talk about a noob feature.
    uhm... did you know dust from explosions, smoke, smoke grenades and breaking line of sight reduce the timer on that marker almost inmediatly?

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  • Roamer
    replied
    Re: Hardcore = Easy Mode

    I much prefer HC to Vanilla and not just because the guns have better stopping power. I like the fact that because one guy sees me it doesn't mean that everyone one on the map now sees an orange triangle above my head. I think the Q spotting is one of the most ridiculous features in the vanilla game. You can even see the bloody triangles through foliage, wtf? Talk about a noob feature.

    Leave a comment:


  • Lordsethonan
    replied
    Re: Hardcore = Easy Mode

    What Chris said; if damage was any higher; you could take on whole squads, and that would defeat the purpose of squadding up. I think the PC version has lower damage beause of igher player count, and ease of aiming with a mouse.

    I like the damage on consoles better; but still, I don't think a guy should be able to take down 5 other guys with the same clip on his AR; you shouldn't be able to storm a position alone, instead relying on stealth as much as you can. Even medics with the "overpowered" M60 can't take on 3 guys with mediocre skills; numbers are more important that "skill" alone by design.

    Tough I don't know what you consider medium range; I thought everything farther than 50 meters was long range. It wouldn't make sense in-game if you could drop people over 100 meters with ARs consistently with 3 shots, it'd make the recon class redundant.

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  • MrChris_CJ
    replied
    Re: Hardcore = Easy Mode

    hell yer that was the case in CS (although I've played that game for a decade now lol)

    but CS, while also being a competitive game excelled in the area of individual skill

    BC2, while giving you the guns still wants you to fight as a team, so 1v4 situations aren't so simple. There have been times where I have come out of 1v3 etc situations on top but only if I had everything loaded etc or attacking from behind, then again in CS the same was true but in games like CS and CSS headshotting was extremely powerful even with a low level USP or something

    BC2 is a game imo where if you get attacked by superior numbers its normal for you to either only kill one guy or die yourself thats just the way it should be for this type of game imo

    that said I do somethimes think headshot damage could do more but then a lot of guns naturally headshot because of recoil.

    I always saw damage in battlefield as a hard issue though because you have to consider, higher player numbers, explosives etc, spotting, there are a lot of things to consider when you start shooting someone, most of the time you won't be the only guy and a lot of the time the guy probably won't be on full health.

    I currently don't really have a problem with it, I just get annoyed by the bugs where people won't take damage, like when they get revived.

    Leave a comment:


  • Kylee!
    replied
    Re: Hardcore = Easy Mode

    Originally posted by MrChris_CJ
    yup, I remember when there were people on the steam forum saying there should be higher bullet damage, like 2-3 bullets to kill but then that ruins a lot of things

    I think about all the times I have played this game and how stupid and crap the gameplay would have become if it was so easy to kill, lower bullet damage isn't a bad thing if you can aim and know what you are doing, higher bullet damage just makes it easier for the noobs and promotes people camping next to a building corner somewhere waiting for you to run out into the open
    I thought it was 2-3 bullets for HC?

    And thats crap - when you have to shoot half a magazine into someone at mid-range in order to make them go down, it screws with the gameplay. You just get this awkward spray fest with grenades flying everywhere and a lot of impossible situations. Ever watch two squads hitting each other in CQB from the above death cam? It looks stupid as hell.

    Chris, you've played CS - if you had good aim, and knew the game well it was possible to get out of 1v5 1v4 situations. However, if your aim was crap and your game knowledge wasn't up to par, then you probably weren't going to come out alive.

    In BC2 I get into a lot of impossible situations where you've used all your bullets on one or two guys, used all your grenades and without any time to reload I can do nothing but die - its frustrating. Even the "oh well aim at the head noob" doesn't work because people will die faster - but it still takes too long IMO. Because no matter who you are you aren't going to get 100% headshots.

    I'll stand by what I said about the console versions having the perfect damage model.

    ---------- Post added at 10:59 AM ---------- Previous post was at 10:57 AM ----------

    Originally posted by iQue
    *snip* I wouldn't say no to a small buff for all weapons to make clutch situations more common but the vanilla damage is fine.
    Didn't read that - thats what I'm talking about lol.

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  • RangerXML
    replied
    Re: Hardcore = Easy Mode

    Played a few hours yesterday and loved it. I was getting spawn camped more in regular (and nothing like a Thompson when you spawn to clear anyone running around with a combat knife). Vehicles still have huds, don't know what you guys were complaining about (maybe just in the two servers I was in). 24 man servers seem to be playing way better then the 32 man.

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