So just checking in to see what guns and perks are being used and most likely exploited ^_^ at the moment. I myself use every class except for the Engineer at the moment. Also just post your game-type choice below.
Simply format your post like I have below so that everyone can see what you like to use and perhaps a quick reason why you use the weapon/perks. I myself have noticed that every gun is 'balanced' to a certain degree within the class system (you may have seen that in the guns that do less damage they have higher fire rates etc.).
Assault-
>Primary Weapon: AN-94
>Secondary: MP-443
>Gadget: 40mm Shotgun
>Spec 1: Light Weight Pack
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Engineer-
>Primary Weapon: AVTOMAT PP-2000
>Secondary: MP-443
>Gadget: M136AT4
>Spec 1: Ammo Upgrade
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Medic-
>Primary Weapon: M60 LMG
>Secondary: MP-443
>Gadget: Default Defib
>Spec 1: Ammo Upgrade / MEDK +
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Recon-
>Primary Weapon: GOL Magnum / M95 .50
>Secondary: MP-443
>Gadget: C4
>Spec 1: Ammo Upgrade
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Game-type: Squad Deathmatch
Assault: AN-94 is probably one of the best guns in the game in my eyes because of the high damage and high accuracy it offers. The magnum ammo simply offers an extra boost in the killing field. Since you have the option to replenish your ammunition at any time during combat I feel that the light weight pack offers me a better chance at out running the LMGs and vehicles in-game and the extra stabbing distance (bug?) also helps out.
Engineer: AVTOMAT PP-2000 has simply ridiculous hip-fire capabilities and together with the high mag capacity it allows the user to rain a hail-storm of bullets down on the opponent. The magnum ammo again offers the extra killing power sometimes needed on the last couple rounds in a clip. The M136AT4 is just something I equip but never use...
Medic: The M60 LMG is the obvious choice as a Medic weapon but I have seen many of the other LMGs used as well. Magnum ammo is always equipped I used to use the MMN LMG (Marksman LMG Training) because it allows for a very nice hip-fire shoot but the magnum bullets were just there allowing for the extra damage. The extra ammo is just there because the M60 seems to guzzle it at a very scary rate. The MEDK + (Medic Kit Improved Heal) is used only in Sqaud Rush games where the extra ammo isn't need due to the lower player numbers.
Recon: The GOL and M95 are both ideal sniper rifles with the high damage or high accuracy. I prefer the GOL at the moment because it reminds me of the AWP and I find it an awful lot easier to quick scope with it than the M95. I use the sniper rifles not as long range guns but as assault weapons. The M95's high damage combined with the magnum ammo makes little difference I found out. It gives roughly an extra 5-10 meters of insta-kill in the body when you shoot. The GOL is just a couple meters short of the M95's body killing distance but I feel the high accuracy compensates for that. I know you're all thinking extra ammo? What he can't aim? No this is not the case it's just that I can stay alive for roughly 15 kills at a time and I know my aim isn't the best but it's more of a 'just in case' precaution in-case I do miss a couple to many times.
Squad Deathmatch: I love it! Lots of kills! Squad work! It works! No high and real vehicle threats!
OK I know its a wall of text and that doesn't mean you have to do the same I just thought I'd share my weapons choices and hope for perhaps a little feedback comments and then some other peoples choices. Would be awesome if everyone would share what they were using at the moment!
Go ahead and post, debate, comment and I know it's unavoidable but also flame if you had a bad day -_-
pwrBY
Simply format your post like I have below so that everyone can see what you like to use and perhaps a quick reason why you use the weapon/perks. I myself have noticed that every gun is 'balanced' to a certain degree within the class system (you may have seen that in the guns that do less damage they have higher fire rates etc.).
Assault-
>Primary Weapon: AN-94
>Secondary: MP-443
>Gadget: 40mm Shotgun
>Spec 1: Light Weight Pack
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Engineer-
>Primary Weapon: AVTOMAT PP-2000
>Secondary: MP-443
>Gadget: M136AT4
>Spec 1: Ammo Upgrade
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Medic-
>Primary Weapon: M60 LMG
>Secondary: MP-443
>Gadget: Default Defib
>Spec 1: Ammo Upgrade / MEDK +
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Recon-
>Primary Weapon: GOL Magnum / M95 .50
>Secondary: MP-443
>Gadget: C4
>Spec 1: Ammo Upgrade
>Spec 2: Magnum Ammo
>Spec 3: Vehicle Warhead
Game-type: Squad Deathmatch
Assault: AN-94 is probably one of the best guns in the game in my eyes because of the high damage and high accuracy it offers. The magnum ammo simply offers an extra boost in the killing field. Since you have the option to replenish your ammunition at any time during combat I feel that the light weight pack offers me a better chance at out running the LMGs and vehicles in-game and the extra stabbing distance (bug?) also helps out.
Engineer: AVTOMAT PP-2000 has simply ridiculous hip-fire capabilities and together with the high mag capacity it allows the user to rain a hail-storm of bullets down on the opponent. The magnum ammo again offers the extra killing power sometimes needed on the last couple rounds in a clip. The M136AT4 is just something I equip but never use...
Medic: The M60 LMG is the obvious choice as a Medic weapon but I have seen many of the other LMGs used as well. Magnum ammo is always equipped I used to use the MMN LMG (Marksman LMG Training) because it allows for a very nice hip-fire shoot but the magnum bullets were just there allowing for the extra damage. The extra ammo is just there because the M60 seems to guzzle it at a very scary rate. The MEDK + (Medic Kit Improved Heal) is used only in Sqaud Rush games where the extra ammo isn't need due to the lower player numbers.
Recon: The GOL and M95 are both ideal sniper rifles with the high damage or high accuracy. I prefer the GOL at the moment because it reminds me of the AWP and I find it an awful lot easier to quick scope with it than the M95. I use the sniper rifles not as long range guns but as assault weapons. The M95's high damage combined with the magnum ammo makes little difference I found out. It gives roughly an extra 5-10 meters of insta-kill in the body when you shoot. The GOL is just a couple meters short of the M95's body killing distance but I feel the high accuracy compensates for that. I know you're all thinking extra ammo? What he can't aim? No this is not the case it's just that I can stay alive for roughly 15 kills at a time and I know my aim isn't the best but it's more of a 'just in case' precaution in-case I do miss a couple to many times.
Squad Deathmatch: I love it! Lots of kills! Squad work! It works! No high and real vehicle threats!
OK I know its a wall of text and that doesn't mean you have to do the same I just thought I'd share my weapons choices and hope for perhaps a little feedback comments and then some other peoples choices. Would be awesome if everyone would share what they were using at the moment!
Go ahead and post, debate, comment and I know it's unavoidable but also flame if you had a bad day -_-
pwrBY
, I'm generally a terrible shot with it otherwise. ACOG is what I feel most comfortable with as I'm more into picking people off at range then closing in rather than rushing in. I switch between Marksman and Magnums regularly, when I feel I'm aiming poorly I go with Marksman and when I feel I'm aiming well I go with Magnums.
. I'm avoiding it for now because I'm addicted to the M60, and I'd rather not hop onto that bandwagon. If I do play medic I try to use the QBU-88, it's a nice LMG I feel. Red Dot / ACOG depending on how my aim is. I like to use magnum ammo on the QBU because it's damage feels lackluster, and Marksman on the M60 because magnum does absolutely nothing to it unless I want to reduce a ranged kill from 5 shots to 4... (yay?).
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