FOV confirmed for day one patch

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  • Lordsethonan
    Member
    • Jan 2010
    • 834

    #1

    FOV confirmed for day one patch



    Customizable through settings.ini file, patch around 300 MB in size.
  • Wizrdwarts
    Member
    • Dec 2006
    • 3754

    #2
    Re: FOV confirmed for day one patch

    The default FOV was 55? :rawr

    Comment

    • [Expletive Deleted]
      The Penetrator
      • Oct 2006
      • 2855

      #3
      Re: FOV confirmed for day one patch

      Originally posted by Wizrdwarts
      The default FOV was 55? :rawr
      That's vertical FOV, from what they've said before. So it's not quite the same as a horizontal FOV of 55.

      Comment

      • Kylee!
        Member
        • Apr 2007
        • 4161

        #4
        Re: FOV confirmed for day one patch

        What's the max?

        Comment

        • Wizrdwarts
          Member
          • Dec 2006
          • 3754

          #5
          Re: FOV confirmed for day one patch

          Originally posted by [Expletive Deleted]
          That's vertical FOV, from what they've said before. So it's not quite the same as a horizontal FOV of 55.
          Oh, yeah, that does make a difference. :p

          55x4/3 = 73.3, which is actually bigger than the default FOV (65) in CoD4 if I'm doing the math right.

          Comment

          • muffinmn100
            Member
            • Oct 2008
            • 207

            #6
            Re: FOV confirmed for day one patch

            Max is supposedly 200

            Comment

            • imported_Area51
              Member
              • Sep 2007
              • 65

              #7
              Re: FOV confirmed for day one patch

              *AHEM*

              Ok, stupid question incoming: What exactly is FOV as it relates to BC2, and how does it being limited affect the game? I know FOV is Field of View, just not sure exactly how it is being limited in the game or how it affects vision. Anybody have a good explanation or screenshots of this?

              Comment

              • Lordsethonan
                Member
                • Jan 2010
                • 834

                #8
                Re: FOV confirmed for day one patch

                Originally posted by Area51
                *AHEM*

                Ok, stupid question incoming: What exactly is FOV as it relates to BC2, and how does it being limited affect the game? I know FOV is Field of View, just not sure exactly how it is being limited in the game or how it affects vision. Anybody have a good explanation or screenshots of this?
                I find no problem with the default console FOV, wich is default for PC too; but it does look a bit cramped in there on 16:9 and 16:10 aspect ratios, the gun occupies most of the lower right half of the screen and you don't get a good peripheral view.

                Comment

                • Wizrdwarts
                  Member
                  • Dec 2006
                  • 3754

                  #9
                  Re: FOV confirmed for day one patch

                  Originally posted by Area51
                  *AHEM*

                  Ok, stupid question incoming: What exactly is FOV as it relates to BC2, and how does it being limited affect the game? I know FOV is Field of View, just not sure exactly how it is being limited in the game or how it affects vision. Anybody have a good explanation or screenshots of this?
                  A larger FOV means you can see more around you.

                  These are CoD4 screenshots, but the concept is the same. Top one is FOV 65, bottom is FOV 80. In the second pic (higher FOV), you can see the guy "Fedya", but in the first pic (lower FOV), you can only see the end of his gun.


                  Comment

                  • imported_Area51
                    Member
                    • Sep 2007
                    • 65

                    #10
                    Re: FOV confirmed for day one patch

                    Ahh..perfect. Thanks! So it's basically limiting peripheral viewing for those with widescreen monitors?

                    Comment

                    • Vreki
                      Senior Member
                      • Oct 2007
                      • 4226

                      #11
                      Re: FOV confirmed for day one patch

                      Here is an example from BC2:


                      I dont know what the FOV is, it may be greater than what the final version supports

                      Comment

                      • iQue
                        Member
                        • May 2007
                        • 4925

                        #12
                        Re: FOV confirmed for day one patch

                        Attachments not working Scinto. :p

                        Comment

                        • Scinto
                          Retired TGN *****
                          • Mar 2006
                          • 5387

                          #13
                          Re: FOV confirmed for day one patch

                          I took some screenshots of the FoV increase starting from 55 and ending at 200 increasing at intervals of 20, tbh I didn't notice any difference after 115 so perhaps higher requires Eyefinity.

                          Fov 55


                          Fov 75


                          Fov 95


                          Fov 115


                          Fov 135


                          Fov 155


                          Fov 175


                          Fov 200


                          Edit; If for some reason you cant see the attachments heres a direct link to them.

                          Fov 55
                          Fov 75
                          Fov 95
                          Fov 115
                          Fov 135
                          Fov 155
                          Fov 175
                          Fov 200

                          Comment

                          • Vreki
                            Senior Member
                            • Oct 2007
                            • 4226

                            #14
                            Re: FOV confirmed for day one patch

                            Originally posted by iQue
                            Attachments not working Scinto. :p
                            But how did you know that before he posted? Spooky!

                            Comment

                            • Scinto
                              Retired TGN *****
                              • Mar 2006
                              • 5387

                              #15
                              Re: FOV confirmed for day one patch

                              Originally posted by Vreki
                              But how did you know that before he posted? Spooky!
                              Because I deleted the post and reposted.

                              Comment

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